Hollandazed: Thoughts, Ideas, and Miscellany — wargame box cover

FROM THE ARCHIVES: COVER STORY BITSKRIEG (by Tom Russell)

FROM THE ARCHIVES: COVER STORY BITSKRIEG (by Tom Russell)

I was initially at a loss as to what kind of cover to do for Bitskrieg. Because one of the game's big selling points is that you can just as easily play it with a smart child as you can with a fellow adult-person, I knew I wanted something that would appeal to children. I knew what I didn't want, which was the "title done in a childish scrawl with random letters written backwards", because kids can smell that kind of baloney a mile away. I didn't want to be phony. I wanted something that was genuine, and would genuinely...


COVER STORY: TEUTONS! (by Tom Russell)

COVER STORY: TEUTONS! (by Tom Russell)

Hex grids. Column shifts. Odds ratios. Zones of control. These are the essential, primordial building blocks of commercial wargaming, invented whole cloth – much like the hobby itself – by Charles S. Roberts and his Avalon Hill Game Company. Many gamers grew up playing the Avalon Hill titles before graduating to more sophisticated simulations. Since the hobby had already started to collapse when I was born, and had started to rebound and grow in new and interesting directions by the time I was aware that it even existed, I didn’t have that experience. My first wargames weren’t Avalon Hill boxed...