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90. cross4 (Amabel Holland): A word dice game in which you use rolled letters to place words into one of six crossword grids. Each new word entered of course puts constrictions on the rest of the grid. There are four modes of play. The solo game ends and scores when you can't place a word. At two, grids get swapped when a wild is rolled - players try to lay traps for one another while knowing it might come back to bite them. Three or four players may compete in a friendly, heads-down mode, or try to be the last one standing as players are eliminated for their blunders.
91. Belinda's Big Bonus (Amabel Holland): The officially licensed Belinda Blinked board game adapts Rocky Flintstone's cult classic espionage/erotica/business-and-leadership-advice novels. Play as the newest employees of Steele's Pots and Pans! Work with Belinda, Bella, and all your favorite characters, jetting around the world to land big business deals. Will you be part of a new Glee Team? Or will you betray your friends for a payday from the Wickedish Herr Wolfgang Bisch?
92. Persuasion (Xoe Allred): A playful but acerbic game of romance and deception set in the Regency era. Up to eight players can attempt to find the marriage that will make them the happiest. Letters are sent, each revealing a trait that others might find desirable - or traits they want to avoid. This also gives them leverage over you - access to the special abilities on some of your cards. Every revelation exposes vulnerability that might be used against you. Will you make a mutually-beneficial match, catfish some unfortunate soul into a marriage that will make them miserable, or make a play for independence, defining your own happiness outside of social norms?