Hollandazed: Thoughts, Ideas, and Miscellany — Opt-Pop

THE OPT-POP DIARIES, PART 5 (by Tom Russell)

THE OPT-POP DIARIES, PART 5 (by Tom Russell)

So, over the last four entries in this series, I looked at some of the core ideas behind Optimates et Populares, as well as how I approached some of the design problems inherent in the topic. This time around, I'm going to look at each of the game's ten actions and how they work together. These actions are divided into three categories: Senate Actions, People of Rome Actions, and Law Actions. Restored Curia Julia, meeting house of the Roman senate Senate Actions Half of the game's Actions allow you to gain support for your ideology within the Senate. Support of...


THE OPT-POP DIARIES PART 4 (by Tom Russell)

THE OPT-POP DIARIES PART 4 (by Tom Russell)

One aspect of Optimates et Populares I've been dancing around and deferring for later discussion in this series of articles is the Dictator, and there's a reason for that: the Dictator was the part of the game that gave me the most trouble. It was the one thing that I just couldn't seem to get to work, the one outstanding design challenge that I was still trying to solve. You would think, from the usage of past tense and the fact that I'm dedicating an article to it that I had found my solution. But, in fact, my "solution" was...