Hollandazed: Thoughts, Ideas, and Miscellany — At All Costs
ON PUBLISHING AT ALL COSTS! (by Amabel Holland)
We signed At All Costs!: The Great War in the East in early 2017. At that point, we hadn't really found our niche or our audience, and were figuring that large and somewhat detailed games would be our bread and butter. Being that At All Costs! was the long-awaited sequel to a reasonably popular card-driven game, it seemed like it would be right up our alley. By the time we brought it to market nearly four years later, we had a clearer idea of who we were and what we were about, and it was pretty clear that At All...
COVER STORY: AT ALL COSTS (by Tom Russell)
Early in 2017, we agreed to publish Tim Taylor's At All Costs, a sequel to their To The Last Man, hoping to release it later that year. As it's now 2020 and we're about a month away from publication, it's taken a bit longer than that. Partially this was about giving Tim the time needed to finalize the design, partially this was about giving us the time we needed to playtest. Our implementation of the game involves printing directly on some specialty wood bits, and so we had to spend some time experimenting with that, in addition to the usual...