Hollandazed: Thoughts, Ideas, and Miscellany — An Infamous Traffic

FROM THE ARCHIVES: CARTOGRAPHY: AN INFAMOUS TRAFFIC (by Cole Wehrle)

FROM THE ARCHIVES: CARTOGRAPHY: AN INFAMOUS TRAFFIC (by Cole Wehrle)

I owe a lot to board game maps. When I was a kid, I had many more wargaming maps than I had games thanks to the vagaries of yard sales. I also had a drawer in my desk stuffed full of old roadmaps. There was nothing systematic about either collection. I just liked looking at maps. I guess I couldn’t help but become interested in a hobby that was so preoccupied with geography. When I was first exploring roleplaying games I produced maps by the dozens. Gradually my gaming maps moved digital, and I often used these projects to learn...


ON PUBLISHING COLE WEHRLE'S AN INFAMOUS TRAFFIC (by Tom Russell)

Mary Russell

Comments 2 Tags An Infamous Traffic, game publishing

ON PUBLISHING COLE WEHRLE'S AN INFAMOUS TRAFFIC (by Tom Russell)

My acquaintance with Cole Wehrle began when I asked him for a favor. I was editing a wargames magazine and the publisher had asked me to run a review of Mark Simonitch's The US Civil War. I didn't have the game and didn't know anyone who did, so I went on BGG and started looking at the ratings and comments, hoping to find someone who thought highly of the game and might be interested in writing an article about it. I came across Cole's name, and had always enjoyed his writing, which included a very nice piece he wrote about...


FROM THE ARCHIVES: AN INFAMOUS TRAFFIC: DEVELOPMENT (by Cole Wehrle)

FROM THE ARCHIVES: AN INFAMOUS TRAFFIC: DEVELOPMENT (by Cole Wehrle)

When I was growing up, history was a list of wars. This was partly the fault of games. From an early age I played any game I could find and hunted for more. At yard sales I would rifle through stacks of Milton Bradley to dig up a tattered copy of Third Reich or Wooden Ships & Iron Men. These games shaped my understanding of history. At the school library I tended to ignore the books that didn’t concern armed conflict. History was a list of battles and all the rest was window dressing. Of course, this was also partly...


DEVELOPMENT: AN INFAMOUS TRAFFIC (by Cole Wehrle)

DEVELOPMENT: AN INFAMOUS TRAFFIC (by Cole Wehrle)

"Destroying Chinese War Junks", 1843, E. Duncan. The East India Company steamship Nemesis (right background) destroying Chinese war junks during the Second Battle of Chuenpi, 7 January 1841 When I was growing up, history was a list of wars. This was partly the fault of games. From an early age I played any game I could find and hunted for more. At yard sales I would rifle through stacks of Milton Bradley to dig up a tattered copy of Third Reich or Wooden Ships & Iron Men. These games shaped my understanding of history. At the school library I tended...


CARTOGRAPHY: AN INFAMOUS TRAFFIC (by Cole Wehrle)

CARTOGRAPHY: AN INFAMOUS TRAFFIC (by Cole Wehrle)

I owe a lot to board game maps. When I was a kid, I had many more wargaming maps than I had games thanks to the vagaries of yard sales. I also had a drawer in my desk stuffed full of old roadmaps. There was nothing systematic about either collection. I just liked looking at maps. I guess I couldn’t help but become interested in a hobby that was so preoccupied with geography. When I was first exploring roleplaying games I produced maps by the dozens. Gradually my gaming maps moved digital, and I often used these projects to learn...

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