Hollandazed: Thoughts, Ideas, and Miscellany — third year

YEAR THREE PART TWO OF TWO (by Tom Russell)

YEAR THREE PART TWO OF TWO (by Tom Russell)

Continuing and concluding our look at what we've been up to over the course of our third year in business. Hex no. 37, The Soo Line   So, this one turned out to be a "love it or hate it" sort of game, which didn't really surprise me. There's a reason, for example, why almost all stock-holding rail games have at least as many railroads in play as players: otherwise, one or more players are going to be doing a whole lot of nothing during the operating rounds. This game started with the question, what happens if there aren't enough...


YEAR THREE PART ONE OF TWO (by Tom Russell)

YEAR THREE PART ONE OF TWO (by Tom Russell)

It's hard to believe it, but August 16 will mark our third anniversary. Over the course of the last twelve months, we've published eleven boxed games (hexes number 32 through 42) and three non-boxed expansions, for a total of fourteen releases. That's two less than in year two, and quite a bit less than we had intended. There are reasons for that, which we'll get into next time.  For now, as is tradition, let's start by taking a look at some of the games we published. Hex no. 32, Ribbit The first game to be released in our third year...