Hollandazed: Thoughts, Ideas, and Miscellany — rules questions
FROM THE ARCHIVES: TERSE (by Tom Russell)
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Part of my job is to answer rules questions. It's not something that I mind doing; I want folks to understand the games and to play them correctly. I also want to know what parts of the rules are easy to grok and which are harder to parse, because that helps me going forward. Rules-writing is, after all, a human endeavor, and since we humans are fallible, so too are the rules to our games, despite our best efforts. And rules-reading is itself also a human endeavor. What is clear to some gamers might not be clear to others. As...
TERSE (by Tom Russell)

Part of my job is to answer rules questions. It's not something that I mind doing; I want folks to understand the games and to play them correctly. I also want to know what parts of the rules are easy to grok and which are harder to parse, because that helps me going forward. Rules-writing is, after all, a human endeavor, and since we humans are fallible, so too are the rules to our games, despite our best efforts. And rules-reading is itself also a human endeavor. What is clear to some gamers might not be clear to others. As...