Hollandazed: Thoughts, Ideas, and Miscellany — graphic design

COVERS, COUNTERS, AND CARDS (by Tom Russell)

Mary Russell

Comments 4 Tags business, graphic design, graphics

COVERS, COUNTERS, AND CARDS (by Tom Russell)

As most folks know by now, we publish games using a print-on-demand model. This means that when you buy a game, we take the money that you gave us and from that we pay our printer and set aside money for royalties. We don't pay a cent before then, and this allows us to publish a larger number of games, and to sometimes publish games that are aggressively unusual or uncommercial. Okay, so that isn't exactly one hundred percent true. For one thing, wood bits and cards - which are becoming increasingly prominent in our games - have to be...

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