Hollandazed: Thoughts, Ideas, and Miscellany — fourth year

YEAR FOUR, PART TWO OF TWO (by Tom Russell)

YEAR FOUR, PART TWO OF TWO (by Tom Russell)

Continuing and concluding our look at our fourth year in business. Last time, I gave a general overview of the year - spoiler alert, it wasn't exactly a fun year - and looked at our releases dating from August 2019 through our Hollandays Sale. This time, I'll be covering what we've released over the last eight months. Kingdom of Dyflin 2020 started with this expansion to my 2018 design Great Heathen Army. This added four new battles to the boxed game's original eight, and consisted of only a scenario booklet - no extra counters or maps. Partially this was a...


YEAR FOUR, PART ONE OF TWO (by Tom Russell)

YEAR FOUR, PART ONE OF TWO (by Tom Russell)

Our third year in business, ending August 2019, was one of the hardest. Much of it was dominated by the long illness and eventual passing of our beloved cat Claws. That was the main focus of our time and energy, and as a result, we didn't release very many games. This was a problem for two reasons. One, our business model is centered around an aggressive release schedule, as the release of new titles remains our primary driver of sales. That model also depends on flexibility and relatively quick turnaround times. Early on, we could sign a game and expect...