Hollandazed: Thoughts, Ideas, and Miscellany — Dinosaur Table Battles

MORE DINOSAURS PLEASE (by Amabel Holland)

Mary Russell

Comments 2 Tags Dinosaur Table Battles, game design

MORE DINOSAURS PLEASE (by Amabel Holland)

Before Dinosaur Table Battles was published – before I had even finished development – I knew there would be an expansion. It's not because I knew the game would sell well enough to merit an expansion, though I had a good feeling about it of course. And it's not because I felt like I had a lot more to say, or that I had some content I had reserved for that purpose. No, I knew there would be an expansion because Mary told me there would be one. So it shall be written, so it shall be done. Just not...


T-REX (by Tom Russell)

Mary Russell

Comments 3 Tags Dinosaur Table Battles, Dinosaurs, game design

T-REX (by Tom Russell)

Later this month, we're going to be releasing Dinosaur Table Battles. I can't even begin to count how many emails I've gotten from people these last couple years asking when the game will be released. I've even gotten a number of physical letters demanding its immediate release in the mail via our PO Box. Oddly, the return address on the envelopes matched our home address, and the letters themselves seemed to be in Mary's handwriting, but they were all signed "This definitely isn't Mary, but I think you should give her a foot rub right away", so it will just...


DINO TB (by Tom Russell)

Mary Russell

Tags Dinosaur Table Battles, Dinosaurs, game design, Table Battles

DINO TB (by Tom Russell)

One of the things I'm working on - and if you ask Mary, the only thing I should ever be working on, and why isn't it done yet - is Dinosaur Table Battles, a standalone offshoot of our flagship Table Battles series. This naturally seems like it should be the easiest thing in the world: come up with some dinosaurs, translate their various offensive and defensive abilities into the language of Table Battles, you could do this in a weekend, why isn't it done yet. But as the director said to the cowboy, would that it were so simple. Because...