Hollandazed: Thoughts, Ideas, and Miscellany — year in review

OUR SECOND YEAR PART TWO OF THREE (by Tom Russell)

OUR SECOND YEAR PART TWO OF THREE (by Tom Russell)

Continuing our look at the games we've released over the last year, and what we learned in the process. 21. Bitskrieg Perhaps even more-so than For-Ex, this one was an experiment. Bitskrieg is a semi-abstract "tank chess" game designed by a father and son team to be played by parents and kids. So, one of our questions going into this was, how much of a market is there for children's games produced using our model? Because it's not like kids are going to grab it off the shelf at Target and scream for their parents to "buy me this!" We're...


OUR SECOND YEAR PART ONE OF THREE (by Tom Russell)

OUR SECOND YEAR PART ONE OF THREE (by Tom Russell)

We started taking orders for our very first game (Brian Train's The Scheldt Campaign) on August 16, 2016. That means that we are rapidly approaching our two year anniversary. Honestly, it feels like it should be longer. It's not just that we've put out an insane number of games in that short period of time (though, I mean, we absolutely have!). It's more that we've managed to increase our profile and grow our customer base at a frankly remarkable speed. When we started the business, we figured it would be a sideline for a while, and that somewhere down the...

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