Hollandazed: Thoughts, Ideas, and Miscellany — tactical games
FROM THE ARCHIVES: STACKS (by Tom Russell)
One of the worst gaming experiences I ever had was when Mary and I (long before Hollandspiele) got roped into playtesting a tactical game. And by tactical I don't mean a game where the decisions are largely tactical in nature - in many ways, granular right-now immediate decisions are kinda my whole thing - but rather tactical as in one of those games about small units fighting over possession of a single building or hilltop, the sorts of games with complicated LOS rules and op-fire and everything else that comes with it. Such games are very much not in my...
STACKS (by Tom Russell)
One of the worst gaming experiences I ever had was when Mary and I (long before Hollandspiele) got roped into playtesting a tactical game. And by tactical I don't mean a game where the decisions are largely tactical in nature - in many ways, granular right-now immediate decisions are kinda my whole thing - but rather tactical as in one of those games about small units fighting over possession of a single building or hilltop, the sorts of games with complicated LOS rules and op-fire and everything else that comes with it. Such games are very much not in my...