Hollandazed: Thoughts, Ideas, and Miscellany — Ribbit

THE JUMP, MOVE, AND BLOCK GAME (by Tom Russell)

Mary Russell

Tags gameplay, Mark Herman, Ribbit

THE JUMP, MOVE, AND BLOCK GAME (by Tom Russell)

One of the things that drew me to Mark Herman's Ribbit, and made Mary and I so eager to publish it, is that it oddly reminds me quite a bit of backgammon. Backgammon, as regular readers of these blog-things might recall, is my favorite classical abstract. On the surface, there perhaps doesn't appear to be a lot of similarity between the two. Backgammon is after all a game of both luck and skill, while Ribbit is a pure combinatorial abstract. And it isn't as if backgammon has the market cornered on moving, attacking, and blocking, features common to most abstract...