Hollandazed: Thoughts, Ideas, and Miscellany — Nicaea

RASPBERRIES (by Tom Russell)

Mary Russell

Comments 1 Tags game design, Nicaea

RASPBERRIES (by Tom Russell)

A few weeks back I posted an excerpt from the Nicaea rulebook, as well as some of the flavor text on the cards. Cards like these: (Incidentally, Dr. Liz Davidson was kind enough to point out that “the church told them to cut it out” is a much better punchline than “knock it off”, so I’ll be using that one.) As anticipated, the reactions were mixed. Plenty of folks seemed to click with the game’s irreverent, snarky tone, while others were much less enthused. They found the anachronisms and the casual, conversational vibe grating, and speculated that it wouldn’t feel...


VARIABLE VP IN NICAEA (by Tom Russell)

Mary Russell

Comments 6 Tags game design, Nicaea

VARIABLE VP IN NICAEA (by Tom Russell)

My big end of year game for 2021 (assuming it comes together) is Nicaea, about the First Council of the same. The short version is that it’s a sort of stock-holding game, only instead of investing in companies you’re arguing for one side or the other of a theological position. For example, some players might stake the claim that Christ is homoousion (of the same substance as the Father) and others that Christ is homoiousian (of a similar, but not identical, substance). Players “buy” “shares” of that position, and when the issue is settled, the side with the majority of...