Hollandazed: Thoughts, Ideas, and Miscellany — CRTs

FROM THE ARCHIVES: ODDS AND ENDS (by Tom Russell)

Mary Russell

Tags Combat Results Table, CRTs, game design

FROM THE ARCHIVES: ODDS AND ENDS (by Tom Russell)

I have used an odds-based CRT in two of my wargame designs, and the second one only counts if you consider Napgammon a wargame. The eternal and interminable question of what is a real wargame very much aside, one might wonder why that is: do I dislike odds-based CRTs or something? Well, no; I actually rather like them. I've played and enjoyed a number of games that trot out this oldest and warhorsiest of old warhorses. Heck, Mary and I have published such games.  So, no, I've got no beef with comparing the strength of the attacker to that of...


ODDS AND ENDS (by Tom Russell)

Mary Russell

Comments 3 Tags Combat Results Table, CRTs, game design

ODDS AND ENDS (by Tom Russell)

I have used an odds-based CRT in two of my wargame designs, and the second one only counts if you consider Napgammon a wargame. The eternal and interminable question of what is a real wargame very much aside, one might wonder why that is: do I dislike odds-based CRTs or something? Well, no; I actually rather like them. I've played and enjoyed a number of games that trot out this oldest and warhorsiest of old warhorses. Heck, Mary and I have published such games.  So, no, I've got no beef with comparing the strength of the attacker to that of...