Podcast


THE MARY and TOM SHOW

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Mary And Tom, Episode 38
00:01 Introduction; 00:05 It has been a week; 00:10 Our car's cool convenience feature; 01:30 Mary teaches Tom a car thing; 03:00 Visiting Tom's grandfather; 04:00 John Gorkowski's The Lost Provinces; 05:00 Mark Herman's Ribbit; 06:30 Playing Final Fantasy; 07:40 A tragedy; 08:45 Dee and Dee; 09:30 Our long-running campaign; 09:55 Sheriff Feer and Jen; 10:30 Baby owlbear; 11:30 "You did give me a dragon"; 12:00 Squoonched; 12:35 Creating a story together; 13:15 "We have a lot of stuff on the backburner"; 13:45 "This week is going to be a good week".

Mary And Tom, Episode 37
00:01 Triple Introduction; 00:30 An excellent business strategy; 01:24 A Monster under the table; 01:50 Every day is Saturday; 02:40 Next three games are done; 04:10 NATO Air Commander update; 04:30 Making a Vassal mod is hard; 05:45 The Hollandspiele Theory of Playtesting; 07:00 A stack of submissions; 07:20 Making submissions easy to get on the table; 08:40 Making prototype counters; 10:25 Pitching the banana game; 10:45 Fun facts about bananas; 11:45 Engaging with history; 12:25 Not a napkin; 13:15 Why isn't it turning off?

Mary And Tom, Episode 36
00:01 Introduction; 00:06 All Year jokes; 01:10 The Christmas Plague; 02:15 Going to the store; 04:35 Reprimanded for being sick; 06:15 Reprimanded for not dying; 08:30 Oddly fairly productive; 09:50 Excited about This Guilty Land; 10:50 "You get sick and you do a lot of work"; 11:40 We tried to go to a movie; 12:20 January releases.

Mary And Tom, Episode 35
00:01 Introduction; 00:20 Christmas snuck up on Tom for some reason; 00:45 Christmas music; 02:30 A distinct lack of novelty songs; 02:50 Depressed houseplants; 03:35 Giving weapons to children; 04:15 Stuff; 06:10 Christmas has gotten really low-key; 06:50 The dragonslayer; 08:45 "Where are you?"; 10:15 Table Battles update; 11:20 Everybody likes dinosaurs.

Mary And Tom, Episode 34
00:01 Introduction; 00:05 Sale update; 00:40 Table Battles bits saga, continued; 03:20 We're fans of the United States Postal Service; 04:40 Mary ordered the snow; 05:35 The snow plow's vendetta against our driveway; 07:45 They don't plow in Detroit; 09:30 Supply Lines of the American Revolution: The Southern Strategy.

Mary And Tom, Episode 33
00:01 Introduction; 00:05 That was me; 00:35 Monster, don't eat dirt; 00:55 Experimenting with sales; 03:05 Going all in on Napgammon; 03:30 Monster, don't eat Kleenex; 03:55 Ascribing human motivations to animals; 04:30 Update on upgrades; 07:00 Table Battles bits update; 08:50 Dang that mail lady.

Mary And Tom, Episode 32
00:01 Introduction; 00:06 Accidental hiatus; 00:35 Hi us; 00:51 Very historically accurate; 01:38 Volume of sales; 03:10 Table Battles out of stock (again); 03:55 Pretty much at the dumbest level; 05:00 Holiday sale starting 12/1; 06:25 Napgammon question mark; 08:07 January releases; 09:15 Game does not actually talk.

Mary And Tom, Episode 31
00:01 Introduction; 00:20 Getting rules wrong; 01:25 Meeting Patrick; 02:30 The pushy waitress; 03:40 Table Battles: The Wars of the Roses; 04:20 Designing Table Battles scenarios; 05:30 Tighter morale cube mix; 06:23 General plans for Table Battles expansions; 06:55 Dinosaurs; 07:35 Mary always has great ideas; 07:50 Supply Lines: The Southern Strategy; 08:40 Partisan forces; 09:30 Paired impulses; 10:40 How the two conflicts feed into one another; 11:10 The Heights of Alma; 11:40 While you were blathering on; 11:50 Mary's Picket was very brave.

Mary And Tom, Episode 30
00:01 Introduction; 00:05 We sold a few copies of For-Ex; 00:35 Mary never doubted; 02:00 Matching games to customers; 03:40 Comparing For-Ex to Acquire; 04:40 Comparing For-Ex to Northern Pacific; 06:10 Playing time; 06:35 India Rails; 07:40 Our weird games sell better; 08:05 Received wisdom in the wargames industry; 09:55 Bitskrieg release date; 10:20 They do in fact have an animal.

Mary And Tom, Episode 29
00:01 Introduction; 00:06 For-Ex Released; 00:28 Cat-related interlude; 00:50 Container; 02:15 Blottie; 02:35 Our kickstarter history; 03:25 The inevitability of the American Civil War; 04:31 Should you buy For-Ex?; 05:25 Winning with no idea how you did that; 06:15 Random stock availability at set-up; 07:55 The paradox of investing; 08:35 The paradox of divesting; 10:00 For-Ex as a risky game; 10:15 Player counts; 12:25 Mary the World For-Ex Champion; 13:35 Division warning; 14:20 Tom alienates a large and very vocal part of science fiction fandom.

Mary And Tom, Episode 28
00:01 Introduction; 00:06 For-Ex Released; 00:28 Cat-related interlude; 00:50 Container; 02:15 Blottie; 02:35 Our kickstarter history; 03:25 The inevitability of the American Civil War; 04:31 Should you buy For-Ex?; 05:25 Winning with no idea how you did that; 06:15 Random stock availability at set-up; 07:55 The paradox of investing; 08:35 The paradox of divesting; 10:00 For-Ex as a risky game; 10:15 Player counts; 12:25 Mary the World For-Ex Champion; 13:35 Division warning; 14:20 Tom alienates a large and very vocal part of science fiction fandom.

Mary And Tom, Episode 27
00:01 Introduction; 00:05 Objective Shreveport! released; 00:15 Comparing Shreveport with More Aggressive Attitudes; 01:25 For-Ex update; 01:40 Tomsbakasaga; 02:10 "We're quite a pair"; 02:45 "Baby tanks"; 03:20 Charlie-man rulebook layout; 04:40 Horse & Musket II update; 05:08 Announcing Table Battles: Wars of the Roses; 06:03 Announcing The Big Push; 07:10 Announcing Pharaoh; 08:50 No Pasta water rules; 09:20 Gary Busey; 09:50 Business advice for first-time designers.

Mary And Tom, Episode 26
00:01 Introduction; 00:06 A tree falls in Dearborn; 01:07 Museumfest; 01:25 Tom's sense of direction; 02:20 The return trip; 03:35 "Where am I?"; 04:25 ASL; 05:05 Time scale; 05:45 In which we discuss several sitcoms; 07:00 The joke is always on whatever the woman's name was; 07:45 Tom can't tell how old people are; 08:25 Comparing Table Battles to an introductory hex-and-counter game; 09:10 Playing Battles on the Ice with a kid; 10:00 Tom hates children, apparently; 10:40 Playing draughts with a kid; 12:20 Supply Lines cubes are like Hot Pockets; 13:45 Feeling blessed.

Mary And Tom, Episode 25
00:01 Introduction; 00:05 The number twenty-five; 00:19 A shocking twist; 00:45 Table Battles did okay; 01:00 Spoiler alert: they did arrive; 01:20 Tom is a dweeb; 02:00 Table Battles as a filler game; 02:30 Mary's opinion of odds-based CRTs; 02:45 Charlemagne release plans; 02:55 Differences between Charlemagne and Agricola; 03:15 Time scale and turn structure of Charlemagne vs. Agricola; 04:55 Things that sap VP and wealth in Charlemagne; 05:35 Minimum military strength; 06:15 Winning conditions for Charlemagne; 06:50 How to become Holy Roman Emperor; 07:30 Replay value of Charlemagne vs. Agricola; 08:27 Difficulty level; 09:20 Battles in Charlemagne; 11:43 Suppression and Siegecraft; 13:00 The next Shields & Swords II game; 14:10 Shields & Swords Ancients; 15:25 Number five; 15:38 Holiday sale plans; 16:48 Freebie game for the holiday sale; 17:22 Roll-and-move game with a deterministic odds-based CRT.

Mary And Tom, Episode 24
00:01 Introduction; 00:05 Running late; 00:25 Company business stuff; 00:39 Our seveneighteenth release; 01:00 Dang that mail lady; 01:35 Table Battles play example available; 02:10 For-Ex update; 02:50 The reddit; 03:20 For-Ex rules; 05:05 The broader audience for super-niche games; 06:08 A shocking twist; 07:13 Quote-unquote normal; 08:18 Blood & Guts Games, LLC; 08:40 We can't go to Essen unless you smuggle us in your luggage; 09:15 Bitskrieg cover; 09:40 Baby tank; 10:00 The dual audiences for Bitskrieg; 10:38 Our first (only?) game with a mounted board.

Mary And Tom, Episode 23
00:01 Introduction; 00:05 How the anniversary sale went; 00:50 "We" (or Tom) made a mistake; 01:49 Mary has the best laugh; 02:20 Sales predictions; 04:25 Claws, don't chew on that bag; 04:57 Table Battles info; 05:25 Shortage on Table Battles; 07:40 For-Ex and its audience; 07:59 Mary likes For-Ex; 08:43 For-Ex has a lot of cards; 10:24 Cranbrook is pretty nice; 11:00 Mary is unflappable; 11:17 Tom is risk-adverse; 11:46 The best environment for panicking.

Mary And Tom, Episode 22
00:01 We live in a fly zone; 00:17 Introduction; 00:23 Altercation at the cinema; 01:45 We could have saved the day; 02:53 The worst part about seeing movies in the theater; 03:45 That time we saw The VVitch; 05:03 The absolute worst; 05:37 We continue to pay our mortgage; 06:18 Convincing people not to buy our games; 07:58 Trying to get ahead; 08:22 Traffic Living Rules update; 09:28 Mr. Green; 10:20 Difficulty getting some games on the table.

Mary And Tom, Episode 21
00:01 Introduction; 00:07 An anniversary; 00:24 Mary disagrees; 00:34 Another anniversary; 00:45 How time works; 00:56 Mary changes her mind; 01:05 Sale announcement; 02:21 Updates on upcoming games; 03:16 Canadians are usually pretty good people; 03:45 A serious discussion of tank counter art; 05:40 An ode to Mary; 05:52 Playtesting Wars of Marcus Aurelius; 07:13 A running gag; 07:25 "I don't do words good, Mary"; 07:42 Claws wants to go outside.

Mary And Tom, Episode 20
00:01 Introduction; 00:28 Updates; 00:55 Mary is great; 02:20 Mary gives constructive criticism; 03:00 Tom proposes a new holiday; 03:25 Errata; 05:10 Re-layouts are not Mary's favorite thing; 06:52 Working with an "editor"; 07:38 Working with an editor; 08:44 The glue factory rule; 09:32 Mary learns about a lie told to children; 11:28 Mary's cat; 12:10 The basenji; 13:24 Lance loved to get in the car; 14:00 Research for Supply Lines 2; 14:17 "Oh my God, not the bugs".

Mary And Tom, Episode 19
00:01 Introduction; 00:06 Announcing Wars of Marcus Aurelius; 00:18 Claws says hello; 00:19 Decision space in solitaire games; 01:13 Reasons to say yes; 02:57 Thirteen-hundred cards is still too many cards; 04:30 Trying to shuffle eight-hundred cards; 06:07 Marcus Aurelius cover; 06:28 First draft cover for Seven Pines; 07:34 Optimates et Populares display sheets; 09:43 Here you can start hearing what we assume is either a wasp building a nest or a some kind of swamp mammal in the background for the next two minutes; 10:44 Seven Pines release date.

Mary And Tom, Episode 18
00:01 Introduction; 00:06 It's been very hot; 00:30 Mystery of the Missing AC Unit; 01:00 Effects of heat on productivity; 02:13 Mary says something gross; 02:50 The summer with no AC in the car; 03:31 RIP, Mary's car, 2001-2016; 04:04 Meet-cute; 04:35 Working at a library; 06:10 No reading in the library; 06:58 On being a manager; 08:40 Comparing development to management; 09:08 Mary is super-cool; 09:34 Tom gets mushy; 09:50 Remembering Tom and Mary's first date.

Mary And Tom, Episode 17
00:01 Introduction; 00:05 Conversations with Heavy Cardboard; 01:08 Problems of articulation; 01:40 Competitive versus experiential designs; 03:12 Reiner Knizia is not Mary's Favorite Designer; 05:00 Deck-building games; 06:17 Tom and World War II games; 07:25 Hollandspiele's 2017 release slate; 07:47 Dynasty; 08:31 Seven Pines; or, Fair Oaks; 08:50 Table Battles; 09:20 The goofball niche; 10:16 Objective Shreveport!; 10:55 For-Ex; 11:15 Bitskrieg; 12:15 Charlemagne, Master of Europe; 12:42 Things we can't talk about yet.

Mary And Tom, Episode 16
00:01 Introduction; 00:05 New microphone; 00:28 Tom is cheap, apparently; 00:40 Full-size map upgrades now available; 01:45 Why our maps aren't mounted; 04:15 Methods of risk mitigation; 05:13 Turn-around times for crowdfunding; 06:10 Why crowdfunding is a bad fit; 06:57 What we're interested in, and not; 08:03 Structuring unstructured time; 09:28 The secret origin of Monster's name; 10:11 Dynasty coming out soon; 11:02 Announcing "Bitskrieg"; 11:30 Tom's native language.

Mary And Tom, Episode 15
00:01 Introduction; 00:05 Operation Unthinkable; 02:45 Tom's "Annual" Sausage Fest; 04:30 Expensive sausages; 05:00 Duration in games; 05:30 The 18XX; 06:28 Monster games; 07:10 Long video games; 08:28 That sci-fi film where the guy is sad for four hours; 09:50 Richard Berg's Dynasty; 10:40 The elusive crossover market.

Mary And Tom, Episode 14
00:01 Introduction; 00:05 Best laid plans, etc., etc.; 00:30 It's really warm; 01:03 Tom allegedly does yard work; 01:33 Don't let trees fall on you; 01:42 Columbuses and Parises; 02:35 Origins; 02:55 People who need to take remedial walking classes; 03:28 Aquaman; 05:08 The wrong shoes; 05:25 Namedropping; 06:18 We've never played games at cons; 06:53 Bad news for European customers; 09:04 Good news for all customers.

Mary And Tom, Episode 13
00:00 Introduction; 00:08 June's a good month; 00:30 Monster is an effective cat; 01:00 More Aggressive Attitudes; 01:24 Operation Unthinkable; 01:42 theplayersaid; 02:04 July usually comes after June; 02:14 Seven Pines; or, Fair Oaks; 02:36 Dynasty: The Era of the Five Dynasties; 03:10 Crossover appeal; 03:32 Announcing Objective Shreveport!; 04:07 Announcing Table Battles; 04:52 Musical interlude; 05:10 W1815; 06:13 Using dice to make decisions; 07:20 Christmas at White Mountain; 08:14 Foregrounding "Tempo"; 09:53 Origins.

Mary And Tom, Episode 12
00:01 Introduction; 00:05 Ow, my back, part two; 01:27 Tentative Origins plans; 01:45 An awful folio game Tom bought; 02:48 A possibly completely wrong short history of Origins; 03:16 Layouts for our July releases; 03:47 Scheduling goals; 04:25 Marketing; 04:42 Doing more videos; 05:30 Charlemagne update; 06:50 Modeling medieval military power.

Mary And Tom, Episode 11
00:01 Introduction; 00:05 We can't go to CSW, sadface; 00:51 What's that movie, Mary?; 01:29 Tom used to be invulnerable; 02:03 Signs on ladders; 02:38 Fear of heights; 02:46 Fear of public speaking; 02:57 Jellyfish are scary terrifying monsters; 03:19 Chevy Chase; 04:36 Battles on the Ice; 05:04 Dead Ringers; 05:33 Next month's releases; 06:08 Anguished sigh; 06:10 Dynasty Update.

Mary And Tom, Episode 10
00:01 Introduction; 00:05 The Fifth Element; 00:50 "Maybe it's too French"; 01:05 Mary is hard to surprise; 01:35 Mary's Multipass; 02:46 Tom's Uncle's Alibis; 04:20 Art budgets; 05:25 Star Wars; 06:45 The cowboy in Hail Caesar; 07:15 Flat characters; 08:08 Hokey music cues; 08:25 The Last Man on Earth; 09:30 PNP sales.