{"title":"Home page","description":"","products":[{"product_id":"supply-lines-of-the-american-revolution-the-northern-theater-1775-1777","title":"Supply Lines of the American Revolution: The Northern Theater, 1775-1777","description":"\u003cp\u003e\u003cstrong\u003eGame design: Tom Russell\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMap Art: Ania B. Ziolkowska\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eUnit Illustrations: Alex Krumwiede\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 10\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 120 to 180 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitablity: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: American War for Independence\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $40.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eArmies march on their stomachs, and guns aren't much use without bullets. This simple, brutal truth is given dynamic, exciting expression in \u003cstrong\u003eSupply Lines of the American Revolution: The Northern Theater, 1775-1777\u003c\/strong\u003e, which looks at the first three years of the American War for Independence through the lens of supply and logistics.\u003c\/p\u003e\n\u003cp\u003eCities generate Food and War supply cubes, which are used to activate Armies to move and to fight. A paucity of supplies for both sides means that you must choose your battles carefully, as well as your vulnerabilities: of necessity, in order to be strong enough to mount an offensive, you must choose to be weak somewhere else. Will your opponent be able to exploit your weakness, or you his? Or is that display of weakness a clever trap, which he has just sprung? Deceit is an important tool in any general's arsenal, and a vital part of this game. But it's not a matter of hidden information; it's all a matter of feints and counter-feints, and your ability to think three moves ahead.\u003c\/p\u003e\n\u003cp\u003eThe game resembles chess in its abstract elegance, its structure of alternating moves, and its cerebral pleasures. Yet it is still a wargame. Control of Cities, and particularly New York and Albany, is crucial not only to Victory Conditions but to effectively orchestrate the movement of supplies and redeployment of troops. The British navy allows for quick redeployment to coastal areas, but they have a harder time of it making roads inland. American hit-and-run tactics might be their best hope for avoiding the sort of decisive battle that plays into British advantages.\u003c\/p\u003e\n\u003cp\u003eThis is a supremely unforgiving game, in which a single mistake will render your position unwinnable... provided your opponent is smart enough to notice it.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e(1) 22\" x 17\" map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(88) 5\/8\" counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e100 wooden cubes, in two colors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(2) six-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":37797371342,"sku":"HS010","price":40.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/SLAR_wB.jpg?v=1490571059"},{"product_id":"horse-musket-dawn-of-an-era","title":"Horse \u0026 Musket: Dawn of an Era","description":"\u003cstrong\u003eGame design: Sean Chick\u003c\/strong\u003e\u003cbr\u003e\n\u003cp\u003e\u003cstrong\u003eArt: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 12\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 60 to 90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: 17th Century, 18th Century\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSeries: Horse \u0026amp; Musket\u003c\/strong\u003e \u003cbr\u003e\u003cstrong\u003eMSRP: $95.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eSean Chick's \u003cstrong\u003eHorse \u0026amp; Musket\u003c\/strong\u003e is a simple tactical game system covering musket warfare from Vienna in 1683 to Appomattox in 1865. This first volume in the series, \u003cstrong\u003eDawn of an Era\u003c\/strong\u003e, covers warfare in the west from 1683-1719, which saw matchlock muskets and pikes give way to flintlocks and bayonets. Ranks became thinner and battles more linear as firepower and infantry discipline became the deciding factors.\u003c\/p\u003e\n\u003cp\u003eDouble-sided terrain tiles and thirteen armies not only allow you to recreate the twenty historical engagements contained within the scenario book, but also any number of  battles both real and imagined. This is the era of Marlborough and Eugene, of Catinat and Luxembourg, of William III and Charles XII, of Peter the Great and Rob Roy Macgregor: loyalists and rebels, Georgians and Jacobites, the Grand Alliance and the defiant Bourbons - they're all here:\u003c\/p\u003e\n\u003cp\u003eVienna - September 12, 1683 – “We came, we saw, and God Conquered.”\u003cbr\u003eSedgemoor - July 6, 1685 – The Bloody Assizes\u003cbr\u003eKilliecrankie - July 27, 1689 – Slaughter at Sundown\u003cbr\u003eFleurus - July 1, 1690 – The French Cannae\u003cbr\u003eAughrim - July 22, 1691 – Bloody Hollow\u003cbr\u003eLa Prairie - August 11, 1691 – Double Ambush\u003cbr\u003eNeerwinden - July 29, 1693 – Le Tapissier de Nôtre Dame\u003cbr\u003eMarsaglia - October 4, 1693 – The Massed Bayonet Charge is Born\u003cbr\u003eNarva - November 30, 1700 – Charles XII Smashes the Russian Army\u003cbr\u003eChiari - September 1, 1701 – Catinat’s Last Battle\u003cbr\u003eKlissow - July 19, 1702 – Charles XII Invades Poland\u003cbr\u003eBlenheim - August 13, 1704 – “A Famous Victory”\u003cbr\u003eFraustadt - February 13, 1706 – The Swedish Cannae\u003cbr\u003eTurin - September 7, 1706 – Eugene’s Greatest Victory\u003cbr\u003eAlmansa - April 25, 1707 – Battle of the Exiles\u003cbr\u003ePoltava - July 8, 1709 – The Student Surpasses the Master\u003cbr\u003eMalplaquet - September 11, 1709 – Mort et convoi de l'invincible Malbrough\u003cbr\u003eVillaviciosa - December 10, 1710 – A Bourbon on the Spanish Throne\u003cbr\u003eSheriffmuir - November 13, 1715 – Confusion on the Moors\u003cbr\u003eGlen Shiel - June 10, 1719 – Rob Roy’s Last Battle \u003c\/p\u003e\n\u003cp\u003eDesigner Sean Chick has taken a simple core system and embellished it with nuanced special rules for differences in infantry doctrine and armaments without depriving the game of its elegant, primal simplicity. And for folks who want added depth and complexity, there are a number of optional rules for facing, formation, nationalities, and more that will allow you to tweak the game to suit your own playstyle and preferences. \u003c\/p\u003e\n\u003cp\u003eThe result is a big, splendid game for a big, splendid era.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e(1) 22\" x 34\" map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(352) 5\/8\" counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(54) 2\" x 2.5\" hex tiles\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(4) ten-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(2) six-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e20-page Rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e28-page Scenario Book\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGatefold Player Aid\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Turn Track\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eYou can purchase the Print-and-Play version \u003ca href=\"http:\/\/www.wargamevault.com\/product\/211943\/Horse--Musket-Dawn-of-an-Era\" title=\"H\u0026amp;M PnP\" target=\"_blank\"\u003ehere\u003c\/a\u003e.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cdiv\u003e\u003c\/div\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":40554496590,"sku":"HS012","price":95.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/HMI.png?v=1630538562"},{"product_id":"table-battles","title":"Table Battles","description":"\u003cp\u003e\u003cstrong\u003eGame design: Tom Russell\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex number: 18\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 20 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: All of human history\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $35.00 \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eHere is something new and exciting, something completely unlike any other game on your table. \u003cstrong\u003eTable Battles\u003c\/strong\u003e is a thinky filler, a light dice game that nevertheless will have you scratching your chin and agonizing over your decisions. It reduces armed conflict to its essentials, to the absolute universal truths behind all battles: the threat of force and its application. It's about leverage, about feints and counterfeints, threats and counterthreats, about creating openings and then going for the jugular, about leaving openings and springing a trap.\u003c\/p\u003e\n\u003cp\u003ePlayers roll and allocate dice to Formation cards, with each card accepting specific die results or dice combinations. On a later turn, those dice are removed to activate the formation, attacking a specific enemy formation, with hits resolved by removing wooden pieces assigned to each formation. But the enemy may be able to screen the attack (cancelling it), counterattack (inflicting extra losses on the attacker), or absorb the losses via a strategic reserve. In fact, in most cases, if the enemy \u003cem\u003ecan \u003c\/em\u003ereact, they \u003cem\u003emust \u003c\/em\u003ereact, preventing them from using those dice to launch an attack of their own, and depriving them of \u003cem\u003etheir \u003c\/em\u003eaction on their next turn. The result is a tense cat-and-mouse game in which players maintain a bitter deadlock until it's to their advantage to break it, or until the other guy blinks.\u003c\/p\u003e\n\u003cp\u003eThe original edition contained eight scenarios drawn from four centuries of human conflict, and all those are present in this Second Edition. The \u003cstrong\u003eBattle of Bosworth\u003c\/strong\u003e, Richard III's last battle, might be decided by the intervention of the Stanleys. The \u003cstrong\u003eBattle of Ivry\u003c\/strong\u003e secured Henri IV's power over France thanks in large part to the unreliability of the enemy's mercenaries. The \u003cstrong\u003eBattle of White Mountain\u003c\/strong\u003e saw a superior defensive position squandered by bad generals squaring off against great ones. In the \u003cstrong\u003eBattle of Marston Moor\u003c\/strong\u003e, Cromwell's well-disciplined cavalry proved to be the key to victory. The \u003cstrong\u003eBattle of the Dunes\u003c\/strong\u003e was a brilliant victory by Turenne that saw infantry, cavalry, artillery, and even navy working in concert. The \u003cstrong\u003eBattle of Malplaquet\u003c\/strong\u003e saw so many losses on the side of the victors that the vanquished French general Villars told his king that another such defeat would win them the war. The \u003cstrong\u003eBattle of the Plains of Abraham\u003c\/strong\u003e was a minor skirmish with outsized consequences, usually considered \"ungameable\", but here becomes a tense contest. Finally, the \u003cstrong\u003eBattle of Brooklyn Heights\u003c\/strong\u003e sees the overwhelmed American rebels outflanked and outnumbered, but desperate to give as good as they got.\u003c\/p\u003e\n\u003cp\u003eIn addition, this Second Edition includes two new battles - Caesar's famous victory at the \u003cstrong\u003eBattle of \u003c\/strong\u003e\u003cstrong\u003ePharsalus\u003c\/strong\u003e, and the dramatic British win against impossible odds in the \u003cstrong\u003eBattle of Inkerman.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEach of these battles is recreated in broad strokes that still allow for the essential situation, and even a little chrome, to come shining through. And each of these battles could go either way in any given play session. \u003cstrong\u003eTable Battles\u003c\/strong\u003e is an ideal filler game for grognards with fifteen or twenty minutes to spare between games, and also a great way to get your toes wet if you're not sure about this whole \"hex-and-counter\" thing. Future expansions are already in development, and will give you hours upon hours of enjoyment.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e62 cards\u003c\/li\u003e\n\u003cli\u003e90 wooden pieces\u003c\/li\u003e\n\u003cli\u003e12 dice\u003c\/li\u003e\n\u003cli\u003e1 four-page rulebook\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eYou can purchase the Print-and-Play version \u003cspan style=\"text-decoration: underline;\"\u003e\u003ca rel=\"noopener noreferrer\" title=\"Table Battles PnP\" href=\"http:\/\/www.wargamevault.com\/product\/223443\/Table-Battles\" target=\"_blank\"\u003ehere\u003c\/a\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ciframe height=\"480\" width=\"854\" src=\"https:\/\/www.youtube.com\/embed\/LwJM_k1FHJk?ecver=1\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ciframe height=\"480\" width=\"854\" src=\"https:\/\/www.youtube.com\/embed\/uTijH7XxR6M?ecver=1\" frameborder=\"0\" allowfullscreen=\"\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":858465894424,"sku":"HS018","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/TB_2E.jpg?v=1582002403"},{"product_id":"supply-lines-of-the-american-revolution-the-souther-strategy","title":"Supply Lines of the American Revolution: The Southern Strategy","description":"\u003cp\u003e\u003cstrong\u003eGame design: Tom Russell\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMap Art: Ania B. Ziolkowska\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eUnit Illustrations: Alex Krumwiede\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex number: 28\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 90 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eWeight: Medium\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: American War for Independence\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $40.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSupply Lines of the American Revolution: The Northern Theater, 1775-1777\u003c\/em\u003e was a surprise hit for us, and we've been spending our afternoons bagging up wood bits ever since. Popular with grognards and logistics nerds alike, it secured a nomination for the 2017 Golden Geek Award for Best Wargame. This hotly anticipated standalone sequel covers the second half of the American War of Independence, and shifts the scene to the Southern colonies of Virginia, Georgia, and the Carolinas.\u003c\/p\u003e\n\u003cp\u003eIt's more than just a change in locale, however; this game has a very different feel and emphasis than its predecessor. Both sides have much smaller armies with far fewer resources. The South, after all, is really a very minor theater: the British are chiefly concerned with holding onto their Caribbean possessions, particularly with the French, Dutch, and Spanish circling around those profitable islands, while George Washington is obsessed with taking back New York. Unsupported, Cornwallis must attempt to pacify the southern colonies one at a time while coming to grips with the slippery colonials, while avoiding being trapped himself. Maneuver is central this time around, thanks to new and utterly unforgiving siege rules.\u003c\/p\u003e\n\u003cp\u003eAnd while this operational cat-and-mouse chase dances across the colonies, partisan warfare rages as both sides seek to win hearts and minds. Crown Loyalists can greatly extend Cornwallis's supply lines, while daring Patriot Militia can harass the redcoats with Raids.\u003c\/p\u003e\n\u003cp\u003eTo win this game and the war itself, you'll need to master irregular warfare, operational maneuver, siegecraft, naval affairs, and, of course, and perhaps above all, logistics.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e(1) 22\" x 17\" map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(88) 5\/8\" counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e16-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e100 wooden cubes, in two colors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(4) six-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":8657634820213,"sku":"HS028","price":40.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/SLAR_2_sm.jpg?v=1525731111"},{"product_id":"campaign-of-nations","title":"Campaign of Nations","description":"\u003cp\u003e\u003cstrong\u003eGame design: John Theissen\u003c\/strong\u003e\u003cstrong\u003e\u003cbr\u003eMap Art: Ilya Kudriashov\u003cbr\u003eHex Number: 31\u003cbr\u003eDuration: 120 to 150 minutes\u003cbr\u003ePlayers: 2\u003cbr\u003eSolitaire Suitability: High\u003cbr\u003eTheme: Napoleonics\u003cbr\u003eMSRP: $55.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eWith games like Objective Shreveport! and Hood's Last Gamble, designer John Theissen has found a unique, accessible, streamlined approach to games of operational maneuver. With Campaign of Nations, he turns his attention to the Napoleonic era, and specifically to the dramatic and turbulent 1813 Leipzig campaign. Waterloo might get the attention and the catchy pop song, but it was Leipzig that saw the emperor encircled, defeated, and forced to abdicate.\u003c\/p\u003e\n\u003cp\u003eThese are far larger, grander armies than those that marched across your plexi in Mr. Theissen's ACW games. New Zone of Control rules appropriate for this scale make it more difficult to slip by the enemy. Just before being attacked, defenders in multiple hexes may attempt to concentrate forces, leading to dramatic swings in fortune. These and other rules support a tense board situation in which the French player, occupying a central position, must contend with enemy armies marching in from all directions. Will Napoleon defeat each one in detail, or will they be able to tighten the noose?\u003c\/p\u003e\n\u003cp\u003e\u003ciframe src=\"https:\/\/www.youtube.com\/embed\/gxxHrMMuGdQ?ecver=1\" width=\"964\" height=\"542\" allow=\"autoplay; encrypted-media\" allowfullscreen=\"\" frameborder=\"0\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e22\" x 17\" map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e88 counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e27 Event Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e8-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 six-sided die\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":12429701611637,"sku":"HS031","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/CON_COVER.jpg?v=1535060419"},{"product_id":"nato-air-commander","title":"NATO Air Commander","description":"\u003cstrong\u003eDesigner: Brad Smith\u003c\/strong\u003e\n\u003cp\u003e\u003cstrong\u003eMap Art: Ania B. Ziolkowska\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex Number: 34\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 1\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: Very High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Cold War\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $60.00 \u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e1 May 1987: the Soviet Union invades Western Europe, catching the NATO ground forces by surprise. The West's only hope is to achieve supremacy in the air. It won't be easy - the odds are against them, and the cause looks lost. With limited resources, multiple targets, and mounting political pressure, you will have to make the right calls at the right time. YOU are Commander of Allied Air Forces Central Europe, and the fate of the world is in your hands.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eNATO Air Commander\u003c\/strong\u003e is a gripping and challenging solitaire strategy game from first-time designer Brad Smith. A diverse mix of period-appropriate aircraft and nine different mission types make for a crunchy decision space. The tools at your disposal can be powerful but are limited in number: concentrate them on one or two missions and you can usually guarantee their success, but that lets the enemy march unopposed elsewhere. Try to do everything and you'll be spread too thin, with each mission being more of a risk. Your ability to cope with the burdens of command will determine your success.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e22\" x 17\" mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e96 counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e50 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":12573005250677,"sku":"HS034","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/NAC_cover.jpg?v=1539202272"},{"product_id":"this-guilty-land","title":"This Guilty Land","description":"\u003cp\u003e\u003cstrong\u003eGame Design: Tom Russell\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eArt: Cole Wehrle\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex Number: 36\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 45 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: Politics\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $60.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eI, John Brown, am now quite certain that the crimes of this guilty land can never be purged away but by blood.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis Guilty Land\u003c\/strong\u003e is about the political struggle over slavery in the decades leading up to the American Civil War. Its central premise is that the war was the only way to achieve abolition: the slave states never would have willingly given up the practice, nor would it have worked itself out at some point down the road. This is a story of how the systems that democracies use to solve problems - debate and legislation - utterly failed in the face of an undeniable moral evil, of how that evil was defended by those systems, and of how calls for compromise only strengthened it and delayed the reckoning that had to come.\u003c\/p\u003e\n\u003cp\u003eIn this game, each player acts on behalf of an abstract idea - Justice and Oppression - with one player working for abolition and the other working against it. It seeks to treat the subject matter with sensitivity and respect. There is no piece that represents a human being - no action that replicates the horrors and the lived experience of slavery. Instead, this is about the framework that allowed that evil to exist, and the moral cowardice that enabled it to continue to exist.\u003c\/p\u003e\n\u003cp\u003eThis is a card-driven game, but not in the sense that the term is typically employed. There is no hidden information, and there is no \"ops\"\/\"events\" dichotomy. Instead, cards are dealt into a face-up display, and each card's uses are determined by a generic card type. Many of these cards can also be tucked away into a \"Reserve\" - a semi-permanent ancillary hand of cards that each player builds over the course of the game. You will always know what your opponent can accomplish, and the actions you take on your turn dictate the amount of political capitol they will have available on theirs. Because of this, the game is uniquely well suited for solitaire play in the \"play both sides\" style.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e17\" x 22\" mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e(176) 5\/8\" counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12-page Rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e16-page Playbook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003ePlayer Aid Card\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e50 Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003cstrong\u003eYou can purchase the Print-and-Play version \u003cspan style=\"color: #990000;\"\u003e\u003ca href=\"https:\/\/www.wargamevault.com\/product\/264924\/This-Guilty-Land\" style=\"color: #990000;\" target=\"_blank\"\u003e\u003cspan style=\"text-decoration: underline;\"\u003ehere\u003c\/span\u003e\u003c\/a\u003e\u003c\/span\u003e.\u003c\/strong\u003e\u003c\/p\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":13669017878633,"sku":"HS036","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/TGL.jpg?v=1541383863"},{"product_id":"with-it-or-on-it","title":"With It Or On It","description":"\u003cp\u003e\u003cstrong\u003eGame design: Tom Russell\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMap art: Mark Mahaffey\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eCounters: Tom Russell\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex number: 41\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eWeight: Medium\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Ancients\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $50.00 \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eWith It Or On It\u003c\/strong\u003e is the first game in the \u003cstrong\u003eShields \u0026amp; Swords Ancients\u003c\/strong\u003e series. Like its medieval era cousin \u003cstrong\u003eShields \u0026amp; Swords II\u003c\/strong\u003e, this series takes a broad brush approach to simulating battles, this time of the ancient period, with an emphasis on speed and playability. While the basic philosophy and the core system of using Command Markers to activate Wings remains the same, each game in this Ancients line is designed from the ground-up to incorporate elements specific to its period and style of warfare.\u003c\/p\u003e\n\u003cp\u003eThis first game looks at six battles fought during the Greco-Persian and Peloponnesian Wars. Hoplite units that are attacking may use the Combat Class of the best hoplite in the line, giving them an advantage over heavy and light infantry formations. As a result of combat, units become exhausted, but these results may be distributed elsewhere in the line - a break occurs when there are no fresh units that can satisfy the result. Break the enemy line at the right time in the right place, and it will crumble in a disastrous rout. Maintaining pressure on the enemy while managing the morale of your own men is crucial to deciding the battle, and with it, the fate of empires.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e17\" x 22\" mapsheet\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e176 counters\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e8-page rulebook\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e16 page Battle Book\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e1 eight-sided die\u003c\/strong\u003e\u003c\/p\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":28365364822121,"sku":"HS041","price":50.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/with_it.jpg?v=1559346806"},{"product_id":"dinosaur-table-battles","title":"Dinosaur Table Battles","description":"\u003cp\u003e\u003cstrong\u003eDesigner: Tom Russell\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eArt: Wil Alambre\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex Number: 50\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 30-45 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: Dinosaurs\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $35.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eDinosaurs, everybody!\u003c\/p\u003e\n\u003cp\u003eThis is a game about dinosaurs fighting each other for some reason. 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So big, in fact, that each dino spans two or three cards, giving them an assortment of Attacks, Reactions, and rule-breaking Passive Abilities. Players will draft a team of dinosaurs, creating unique synergies to be exploited and disadvantages to be mitigated. There are over 900,000 different matches possible, and while that might not be enough to keep you occupied for 200 million years, it's probably close enough.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e50 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12 dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e27 Hit Tokens\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e4-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":32515447390313,"sku":"HS050","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/50.jpg?v=1591659737"},{"product_id":"the-field-of-the-cloth-of-gold","title":"The Field of the Cloth of Gold","description":"\u003cp\u003e\u003cstrong\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex Number: 51\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 20 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Renaissance\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $30.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"color: #ff0c0c;\"\u003e\u003cstrong\u003eThis is the new 503rd Anniversary edition of the game, introducing a new tile type, the Jewel. \u003cbr\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003e\"\u003c\/em\u003e\u003c\/strong\u003e\u003cem\u003eThe Field of the Cloth of Gold is a remarkably catty game. It’s about the gifting of grandiose presents for diminutive effect, about small decisions that grow weighty as their true import becomes clear. It’s about subtleties that are obvious and obviousnesses that are subtle. As a trifle, it conceals great depths.\" - Dan Thurot, spacebiff.com\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\"Imagine if 90s leather jacket Knizia put two knives in a box and said 'you're only allowed to use these on yourself, now win'.\" - Demetri Ballas, pixeldie.com\u003c\/em\u003e\u003cstrong\u003e \u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eIn June 1520, at Balinghem, there met the young and glorious Kings of England and of France in a grand and splendid celebration of their mutual friendship and admiration. There were great feasts and opulent amusements, conspicuous expressions of deepest and sincerest piety, and fierce tournaments. Each King outshone the other in turn, so that the world might be astounded at the wealth and power of each kingdom. So many tents and raiments were made of precious cloth of gold, that the field is so named. \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThis game was created to commemorate the five hundredth anniversary of the world’s most famous three-week party, in which King Henry VIII of England, and Francis I of France, spent ridiculous amounts of money and resources to peacock at each other. Through smiles made of gritted teeth, the game’s two players will express friendship: each action they take will give their opponent a tile that they might use to score. Scoring usually entails removing the tile from the game, so each player must take care to maximize their scoring opportunities while either denying them to their rival, or forcing their rival to score before they’re ready. 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One player, called Equality, advocates for the passage of two amendments to the constitution. The seventeenth amendment transforms the Senate into an elected body, while the nineteenth secures the rights of women to vote. The opposing player, called Supremacy, not only opposes this, but also seeks to entrench racist methods of voter suppression, intimidation, and discrimination — structures that will still be in place after the game ends and for decades longer. Equality's victory will be incomplete; it still remains incomplete today. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis game is something of a companion piece to the same designer's 2018 release, \u003cem data-mce-fragment=\"1\"\u003eThis Guilty Land\u003c\/em\u003e. It shares many of the same mechanical features: Cards are dealt into and played from a face-up events display, with the function of the card depending upon its type rather than a one-off event. Once used, cards can be taken into a reserve, forming a sort of permanent hand that can be used to act and react. Cards are drawn and kept in reserve according to a player's organizational capacity, which is increased over the course of the game through play of an organization card.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eSpecial attention is paid this time around to the tension between federal and state politics. It is through legislative victories at the local level that Equality will make passage of its amendments inevitable. Supremacy not only will attempt to oppose these gains, but can even reverse them through judicious intervention of state and federal courts. Two elements that separate this game from its predecessor are the presence of passive abilities that trigger when a card in reserve remains face-up at the end of a turn, and the use of region cards to perform free \"bonus\" actions. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIf \u003cem data-mce-fragment=\"1\"\u003eThis Guilty Land\u003c\/em\u003e was about systems that broke in the face of a clear moral evil, then \u003cem data-mce-fragment=\"1\"\u003eThe Vote\u003c\/em\u003e sees those same systems functioning as intended. Equality can achieve its aims within the system, but so can Supremacy, making the game one of both triumphs and failures. \u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e17\" x 22\" mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e88 counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e36 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e24 wooden discs\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e12-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e16-page playbook\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":32871219724393,"sku":"HS056","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/Votestorepicsm.png?v=1604261716"},{"product_id":"dual-gauge","title":"Dual Gauge","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: Tom Russell\u003c\/strong\u003e\u003cbr\u003e \u003cstrong data-mce-fragment=\"1\"\u003eMap Art: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 57\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60-90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 3-5\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Trains\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $50.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan style=\"color: #fc0606;\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eNote: play money is not provided.\u003c\/strong\u003e\u003c\/span\u003e \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eStop me if you've heard this one before: this is a game in which players invest in train companies, build a rail network, and pay out dividends. The player with the most money - cash on hand plus value of their stocks - wins the game, and the publisher didn't even have the decency to put any play money in the box. Yes, friends, it's another choo-choo game, and you're probably wondering what makes it any different than the other choo-choo games on your choo-choo game shelf. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe title Dual Gauge refers to the fact that there are two kinds of track - standard gauge and narrow. Standard is more expensive and more efficient, while narrow gauge is cheaper and rather inefficient. These rectangular track tiles are laid across adjacent hexsides, and all companies are able to utilize a shared track network provided they are connected to it. Different types of track will of course call for different types of trains. Stock purchases put funds in the company coffers, and the company uses this money to pay for track. Trains, on the other hand, are paid for in stock value itself. Those trains can also be \"rusted\" by the purchase of newer models. Companies can also \"token\" station spaces on the map, increasing their routes while potentially blocking access for rivals. These, too, are paid for in stock value, by decreasing that value by an entire row in the game's capricious two-dimensional stock market. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis is not only a game, but a game system played on multiple maps. Each map has unique twists, and a set of companies with unique asymmetric abilities. What happened is, Mary told Tom that Tom needed to design a new train game once a year, and Tom thought that sounded like an awful lot of work, and being generally lazy, tried to find a loophole. \"Aha! If I design a new train game system, I just need to do a new map or two and that will fulfill Mary's requirement.\" Tom was already quite deep into the work when Mary explained that this did not in fact satisfy that quota, and so in addition to a new train game every year, Tom also needed to come up with new Dual Gauge maps. \"Curses! Foiled again!\" \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThat works out okay for you, though, because that means a continual supply of new and exciting challenges for you and your friends. This base set gets the party started with two maps. Portugal is intended as an introduction to the system, but asks players to contend with difficult mountainous terrain. The challenging Detroit map, set in part of Michigan's Lower Peninsula, finds players taking on debt to keep underfunded railroads afloat, all with an eye toward reaching Chicago and its double-route bonus. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAlso, there is a cat on the Priority Deal marker. Her name is Monster. \u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e17\" x 22\" Portugal map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e17\" x 22\" Detroit map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e56 train and track tiles\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e48 wooden pieces\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e9 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e8-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":32871271399529,"sku":"HS057","price":50.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/DGcover_b6f2b2a7-4d84-4be0-943c-b52a461756d2.jpg?v=1606089061"},{"product_id":"empire-at-sunrise","title":"Empire at Sunrise","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: John Gorkowski\u003c\/strong\u003e\u003cbr\u003e \u003cstrong data-mce-fragment=\"1\"\u003eMap Art: Jose Ramon Faura\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 58\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 150 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: WWI; Naval\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $60.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAs the guns of august were heard firing across Europe, the German \u003cem data-mce-fragment=\"1\"\u003ekaiserliche marine\u003c\/em\u003e began commerce raiding in the Pacific, targeting British shipping and colonial holdings to reduce their economic ability to fight on the continent. The Empire of Japan, eager to emerge as a global power and seeing an opportunity to expand at the expense of Germany's Asian and Pacific colonies, entered the Great War alongside their British allies. \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eJohn Gorkowski's \u003cem data-mce-fragment=\"1\"\u003eEmpire at Sunrise: The Great War in Asia, 1914\u003c\/em\u003e depicts the struggle for control of Pacific sea lanes during the opening months of World War I. Its focus is largely on naval operations - on the cat-and-mouse dance of destroyers and battleships. The game presents its action at three different telescoping scales using nested playing surfaces, representing the area around Tsingtao at six miles per hex, the fight over the Asian Pacific at 240 miles per hex, and the entire Pacific Ocean at 1440 miles per zone. From the Battle of Coronel off the coast of Chile to the Siege of Tsingtao in China, this game elegantly captures the sweep of a forgotten chapter in the history of World War I.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e22\" x 17\" mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e96 counters\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e12-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTracking Display Sheet\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayer Aid Card \u0026amp; Order of Battle Sheet\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e2 six-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":37861207769278,"sku":"HS058","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/EMPIRECOVERFINAL.jpg?v=1610425290"},{"product_id":"our-god-was-my-shield","title":"Our God Was My Shield","description":"\u003cp\u003e\u003cstrong\u003eGame design: John Theissen\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMap artist: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex number: 59\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 180 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: American Civil War\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $60.00 \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003eOur God Was My Shield\u003c\/em\u003e\u003c\/strong\u003e is the first game in John Theissen's American Civil War Operational Series (ACWOS). This series of streamlined card-assisted operational sandboxes builds on Mr. Theissen's work in titles such as More Aggressive Attitudes, Objective Shreveport, and Hood's Last Gamble. Those games had slightly different and not entirely compatible rulesets - each one needed to be learned from scratch. But titles in the new ACWOS share a common core ruleset: learn one game, and you'll know how to play the rest of them. This ruleset is flexible enough to allow each game to have its own geographic and temporal scale and Combat Results Table, as well as special event cards unique to that campaign.\u003c\/p\u003e\n\u003cp\u003eSpecific units and their strengths are hidden from your opponent as you perform a tense dance of cat-and-mouse maneuvers. When you attack your opponent, there's always a chance they might slip away - or, they might be able to concentrate additional forces, turning what you thought would be an easy victory into a near-run thing, especially if your own forces fail to coordinate. Knowing when to attack and when to hold back, when to run and when to make a stand, are paramount, and as ever, subject to the fortunes of war.\u003c\/p\u003e\n\u003cp\u003eThe subject of our first title in this series is Jackson's famous 1862 Valley Campaign, which saw him eluding and harassing three Union armies through a combination of boldness and deception. It is perhaps an ideal subject with which to debut this system with its emphasis on maneuver, bluff, and nerve.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e22\" x 34\" mapsheet\u003c\/li\u003e\n\u003cli\u003e96 counters\u003c\/li\u003e\n\u003cli\u003e8-page series rulebook\u003c\/li\u003e\n\u003cli\u003e12-page module rulebook\u003c\/li\u003e\n\u003cli\u003e2 display sheets\u003c\/li\u003e\n\u003cli\u003e1 double-sided player aid\u003c\/li\u003e\n\u003cli\u003e21 cards\u003c\/li\u003e\n\u003cli\u003e1 six-sided die\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":39488321945790,"sku":"HS059","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/OGWMSCOVERsm.png?v=1617670746"},{"product_id":"more-dinosaurs-please","title":"More Dinosaurs, Please","description":"\u003cp\u003e\u003cstrong\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eArt: Wil Alambre\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 30-45 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: Dinosaurs\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $20.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpFirst\" data-mce-fragment=\"1\"\u003eThis is an expansion for \u003cb data-mce-fragment=\"1\"\u003eDinosaur Table Battles. \u003c\/b\u003eWhat happened is that Mary asked for more dinosaurs – she may or may not have said please, and it may or may not have been a request. Regardless, six new dino-combatants are ready to join the fifteen from the base game.\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpLast\" data-mce-fragment=\"1\"\u003eSome of the new dinos are classified as Air Dinos, and some as Wet Dinos. Air Dinos ignore blocks – unless those blocks are thrown by other Air Dinos! Likewise, the targeting restrictions of Wet Dinos can be negated by enemy Wet Dinos. Air Dinos and Wet Dinos are also weaker against each other – Air Dinos aren't very strong swimmers, and Wet Dinos are afraid of heights. From the massive Quetzalcoatlus to the cunning Gallimimus, these new dinosaurs can dramatically change the flow of a match.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e30 cards\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":40218474971326,"sku":"DTB01","price":20.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/MDP.png?v=1626893699"},{"product_id":"the-grass-crown","title":"The Grass Crown","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame Design: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMap \u0026amp; Terrain: Mark Mahaffey\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eCounters: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex number: 62\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eWeight: Medium\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Ancients\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $70.00\u003c\/strong\u003e \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis second game in the Shields \u0026amp; Swords Ancients series recreates ten battles spanning nearly three hundred years of Roman history. As was the case with the first game, \u003cem data-mce-fragment=\"1\"\u003eWith It Or On It\u003c\/em\u003e (2019), \u003cstrong data-mce-fragment=\"1\"\u003eThe Grass Crown\u003c\/strong\u003e is a fresh, innovative taken on familiar material. The primary unit of maneuver is a \"Wing\" which itself consists of ten or so individual counters. Losses can be resolved by flipping the individual unit that was attacked, or by flipping any unit adjacent to it. Unrelenting pressure in the right places can prompt a Rout Check, causing the line to collapse. As the result of a single attack, multiple units can find themselves in your dead pile. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis simple but compelling theme sees many variations thanks to special rules that chart the evolution of Roman warfare, and contrasts them with the rigid Greek Phalanx, the sophisticated army of Hannibal, and the ferocity of the Gauls. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe ten battles are: Heraclea, Asculum, Trebbia, Zama, Pydna, Second Citra, Vercellae, Pharsalus, Thapsus, and Munda. \u003cbr\u003e\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e17\" x 22\" Mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e(3) Countersheets\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e28-page Rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e12-page Battle Book\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e\u003cem data-mce-fragment=\"1\"\u003eA Brief and Digressive (But Mostly Accurate) Military History of the Roman Republic, With Jokes\u003c\/em\u003e, a 28-page supplement\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e(2) eight-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":40666574323902,"sku":"HS062","price":70.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/gccover.png?v=1631994336"},{"product_id":"nicaea","title":"Nicaea","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame Design: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 64\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60-90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 4-6\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Politics\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $60.00\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIt's the year 325 and it's a pretty chill time to be a Christian.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eNot only has it been a hot minute since they were forced to renounce their faith on pain of death, but the emperor Constantine has really leaned into it, hoping it will unite the often fractured Roman Empire. So, the big guy isn’t super-thrilled when bishops immediately get into nit-picky, esoteric arguments that John Quintus Romanus doesn’t give two flips about. He demands that the bishops gather together in the city of Nicaea to come to an accord. He doesn’t really care what these nerds decide, so long as they decide something.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis gathering is given irreverent treatment by Amabel Holland in this game for four, five, or six players. Like Constantine, it treats the theological positions argued at the first ecumenical council as fungible. Whether a position ends up accepted orthodoxy or damnable heresy has nothing to do with theology and everything to do with politics - with personal ambition, petty rivalries, and social dynamics. This is a sort of shared incentives game, in which each player commits to one of two sides in various theological disputes; guess which one the majority will go with and you’ll score points. Score the most points, and you’ll win the game.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eUnless the player with the fewest points has accumulated the most political influence. That player is powerful enough to splinter the church, provoking a schism and stealing the win. To prevent this, you’ll need to make sure that someone that powerful isn’t left out in the cold during the final settlement.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAt once a slick tableau-building game and a study in emergent alliances, \u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eNicaea\u003c\/em\u003e\u003c\/strong\u003e gives a rude but affectionate raspberry to what was perhaps the most pivotal event in the history of the early church.\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e2 displays\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e77 counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e75 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e12-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":40931122118846,"sku":"HS064","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/NICAEACOVER.png?v=1636823810"},{"product_id":"table-battles-expansion-no-6-great-battles-of-prince-charles-alexander-of-lorraine","title":"Table Battles Expansion No. 6: Great Battles of Prince Charles Alexander of Lorraine","description":"\u003cdiv class=\"expandable-body\" ng-transclude=\"\" data-mce-fragment=\"1\"\u003e\n\u003carticle class=\"game-description-body ng-scope\" data-mce-fragment=\"1\"\u003e\n\u003cdiv class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\" data-mce-fragment=\"1\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 30 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: 18th Century\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $20.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGreat Battles of Prince Charles Alexander of Lorraine\u003c\/strong\u003e\u003c\/em\u003e is the sixth expansion to Amabel Holland's \u003cem data-mce-fragment=\"1\"\u003eTable Battles\u003c\/em\u003e, taking as its subject the not-exactly illustrious career of its namesake. Oh, the six battles in this set are \"great\" battles, including some of the most famous engagements of the eighteenth century. But they're not famous because of Charles, who is widely regarded as one of the worst commanders in history. They're famous because of guys like Frederick the Great and Maurice de Saxe, who ran circles around our boy Chuck, inflicting one humiliating defeat after another. Of course, the battles didn't have to end the way they did, and perhaps with your skill and a little luck, the outcomes might be very different!\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis builds on some of the layers added in the last two expansions, and adds some new wrinkles of its own! Linked formations support one another, and tactical victory conditions allow you to win by attrition when a more decisive outcome is out of your grasp. Cards are demarcated as Infantry or Cavalry formations (with illustrations!), and the new Shift mechanic allows you to move forces of a certain type from one card to another. This not only can shore up places where your lines are weak, but if you concentrate enough force in one area, the resulting Oblique Attack can inflict heavier casualties on the enemy.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe six battles in this set are:\u003c\/p\u003e\n\u003cp style=\"padding-left: 30px;\" data-mce-fragment=\"1\"\u003eHohenfriedberg\u003cbr\u003eSoor\u003cbr\u003eRocoux\u003cbr\u003ePrague\u003cbr\u003eBreslau\u003cbr\u003eLeuthen\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":41294195196094,"sku":"TBX006","price":20.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/gbopcal.png?v=1647538009"},{"product_id":"mac-and-lee","title":"Mac and Lee","description":"\u003cp\u003e\u003cstrong\u003eGame design: John Theissen\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMap artist: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex number: 66\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 180 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: American Civil War\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $60.00 \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMac and Lee\u003c\/strong\u003e\u003c\/em\u003e is the second game in John Theissen's American Civil War Operational Series. Specific units and their strengths are hidden from your opponent as you perform a tense dance of cat-and-mouse maneuvers. This is especially important when modeling George McClellan’s ill-fated Peninsula Campaign, where doubts about enemy numbers and positions exacerbated the extreme caution that saw the promise of “the young Napoleon” give way over the course of these operations to his reputation as a passive, bewildered commander who was hopelessly outmatched by his Confederate counterparts. If they want to succeed, the Union Player will need to be bolder and more decisive than Mac; the Confederate Player, for their part, must use a skillful mix of maneuver, bluff, and nerve to stymie the enemy’s advance on Richmond. Knowing when to attack and when to hold back, when to run and when to make a stand, are paramount, and as ever, subject to the fortunes of war.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e22\" x 34\" mapsheet\u003c\/li\u003e\n\u003cli\u003e184 counters\u003c\/li\u003e\n\u003cli\u003e8-page series rulebook\u003c\/li\u003e\n\u003cli\u003e12-page module rulebook\u003c\/li\u003e\n\u003cli\u003e2 display sheets\u003c\/li\u003e\n\u003cli\u003e1 double-sided player aid\u003c\/li\u003e\n\u003cli\u003e28 special event cards\u003c\/li\u003e\n\u003cli\u003e1 six-sided die\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":41383767146686,"sku":"HS066","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/macandlee.png?v=1650377406"},{"product_id":"heading-forward","title":"Heading Forward","description":"\u003cp\u003e\u003cstrong\u003eGame design: John du Bois\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eHex number: 67\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eDuration: 30 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 1\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $40.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eA car crash. A sports injury. A workplace accident. Any one of these could have brought you where you are today – a traumatic brain injury. But \u003cem data-mce-fragment=\"1\"\u003eHeading Forward \u003c\/em\u003eisn't about how you got here. It's about what happens next. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn this unusual solitaire game, you will take on the role of someone going through rehabilitation. To win, you must relearn and develop skills, achieving goals in at least three different areas in the time you've been allotted by your insurance company. Fail to do so, and they will discontinue payment, resulting in your loss. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eSkills are developed by rotating and switching out cards, upgrading in sequence from weak Level 1 skills to powerful Level 4 skills. To do so, you'll need to carefully manage your emotional and physical energy (\"spoons\") as well as other resources. But lurking in the deck is the memory of your trauma – the trigger card. It's a hard road ahead of you – even the simplest things feel so impossible at first. But as you stubbornly push forward, you'll slowly regain the skills you'll need to take on the bigger challenges ahead of you. \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eBased on designer John du Bois's own recovery, \u003cem data-mce-fragment=\"1\"\u003eHeading Forward \u003c\/em\u003eis a stunning and expressive example of what board games can do and can be.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e1 canvas game board\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e17 counters\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e8-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e36 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":41471101763774,"sku":"HS067","price":40.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/headingforward.png?v=1653232893"},{"product_id":"siege-of-mantua","title":"Siege of Mantua","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMap Art: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 68\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60-90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Napoleonic\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $60.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpMiddle\" data-mce-fragment=\"1\"\u003eTwo armies march to the relief of the fortress and its exhausted garrison. One from the East, and one from the North, converging on the outnumbered enemy. That enemy was the Army of Italy, the first field command of Napoleon Bonaparte. The fifteen days that followed would make him a legend. \u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpMiddle\" data-mce-fragment=\"1\"\u003eTaking as its subject Bonaparte's famous Arcole campaign, \u003ci data-mce-fragment=\"1\"\u003eSiege of Mantua \u003c\/i\u003eis a game of operational maneuver and tactical daring. Players move blocks on the mapsheet to threaten and deceive their opponent, with the object of bringing them to a decisive battle. These are fought on a battle display with counters drawn randomly from your unit pool. The quality of your pool improves with every victory; suffering losses will damage morale, degrading unit quality. \u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpLast\" data-mce-fragment=\"1\"\u003eYou must master both of these spheres if you wish to be victorious. Though outnumbered, the French player has the benefit of moving along interior lines, allowing greater coordination of forces. But those men are stretched thin to deal with two distinct lines of enemy advance. The Austrian player can use this to their advantage, bringing superior forces to bear at weak points in the enemy line. What results is a desperate battle of wits and nerve, and a novel take on the \"block game\" genre.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e22\" x 34\" mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e20 blocks\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e56 counters\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e12-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e1 Battle Display\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e3 wood discs\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e2 six-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e1 doubling cube\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":41495346217150,"sku":"HS068","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/SoMcover.jpg?v=1654483314"},{"product_id":"ii-grass-ii-crown","title":"II Grass II Crown","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame Design: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eCounters: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eWeight: Medium\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Ancients\u003c\/strong\u003e\u003cbr\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $25.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eOver the course of ten battles, \u003cstrong\u003eThe Grass Crown\u003c\/strong\u003e charted the military evolution of the Roman Republic from the days of the manipular Legion and its Triplex Acies formation to the veteran professionals that fought in a series of bloody civil wars. These battles were carefully chosen by designer Amabel Holland with an eye toward only keeping those that would propel the game's central themes forward. Some otherwise compelling, engaging, and interesting battles didn't make that list, either because they made the same \"point\" as a battle that did make the cut, or they introduced a level of complexity that detracted from the narrative.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eYou probably see where we're going with this! \u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eII Grass II Crown\u003c\/strong\u003e\u003c\/em\u003e is an expansion that provides eight new scenarios: Beneventum, Metaurus, Ilipa, Great Plains, Cynoscephalae, Magnesia, Zela, and the Cilician Gates. These are aimed at experienced players who don't mind tackling a few extra special rules. Also included is a new countersheet with additional units. Among them are counters for two new unit types, Scythed Chariots and Cataphracted Cavalry, which provide new and daunting challenges.\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e1 half-sheet of counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e12-page Battle Book\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":41667943104702,"sku":"SSAX01","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/cover.png?v=1658187908"},{"product_id":"horse-musket-v-age-of-napoleon","title":"Horse \u0026 Musket V: Age of Napoleon","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eGame design: Sean Chick\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Art: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Hex number: 69\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Duration: 60 to 90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Players: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Solitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Theme: Napoleonics\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e Series: Horse \u0026amp; Musket\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e MSRP: $60.00\u003c\/strong\u003e \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003e\u003cspan style=\"color: #ff2a00;\"\u003eTHIS IS AN EXPANSION. You need \"\u003cspan style=\"text-decoration: underline;\"\u003e\u003ca data-mce-fragment=\"1\" href=\"https:\/\/hollandspiele.com\/products\/horse-musket-dawn-of-an-era\" data-mce-href=\"https:\/\/hollandspiele.com\/products\/horse-musket-dawn-of-an-era\" target=\"_blank\"\u003eHorse \u0026amp; Musket: Dawn of an Era\u003c\/a\u003e\u003c\/span\u003e\"\u003cspan data-mce-fragment=\"1\" style=\"color: #ff0000;\" data-mce-style=\"color: #ff0000;\"\u003e\u003c\/span\u003e to play this game.\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis is the fifth main volume in Sean Chick's \u003cstrong data-mce-fragment=\"1\"\u003eHorse \u0026amp; Musket \u003c\/strong\u003eseries, and it's the one you've all been waiting for! \u003cstrong data-mce-fragment=\"1\"\u003eHorse \u0026amp; Musket V: Age of Napoleon \u003c\/strong\u003ebrings us the man and the battles that defined an era and that continue to ignite the popular imagination to this day. As usual, we've got a set of twenty scenarios drawing from battles both famous and obscure – both the brilliant victories and the tragic disasters. These are drawn from every period of Bonaparte's career, plus a few from the War of 1812 raging across the ocean. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eNaturally there are new Scenario Special Rules and a whole host of optional nationality rules to give you the flavor and detail that you want from this colorful and dynamic era. Over fifty unique named leader counters are provided – a record for the series. \u003cbr\u003e Rivoli – January 14, 1797 – Bonaparte's First Masterpiece\u003cbr\u003e The Pyramids – July 21, 1798 – \"Forty centuries look down upon you.\"\u003cbr\u003e Novi – August 15, 1799 – \"Now it's time for action!\"\u003cbr\u003e Hohenlinden – December 3, 1800 – The Zenith of Jean Moreau\u003cbr\u003e Austerlitz – December 2, 1805 – \"Babies in the hands of a giant.\"\u003cbr\u003eCape Town – January 8, 1806 – \"The bitter cup must be drunk to the bottom.\"\u003cbr\u003e Auerstadt – October 14, 1806 – \"Tell your Marshal he is seeing double.\"\u003cbr\u003e Friedland – June 14, 1807 – \"Then we have already made peace.\"\u003cbr\u003e Bailen – July 19, 1808 – \"The whole nation is exasperated and determined to fight.\"\u003cbr\u003e Wagram – July 5-6, 1809 – The Last Battle of Archduke Charles\u003cbr\u003e Bussaco – September 27, 1810 – \"I have never witnessed a more gallant charge.\"\u003cbr\u003e Albuera – May 16, 1811 – \"Die hard, 57th, die hard!\"\u003cbr\u003e Queenston Heights – October 13, 1812 – Disaster at Niagara\u003cbr\u003e Maloyaroslavets – October 24, 1812 – \"Here began the flight and destruction of the enemy.\"\u003cbr\u003e Dresden – August 26-27, 1813 – \"God has uttered His judgement. He was of your opinion.\"\u003cbr\u003e The Thames – October 5, 1813 – \"Remember the Raisin!\"\u003cbr\u003e La Rothiere – February 1, 1814 – \"What will they say in Paris after this victory?\"\u003cbr\u003e Lundy's Lane – July 25, 1814 – Butchery at Dusk\u003cbr\u003e New Orleans – January 8, 1815 – The Eighth\u003cbr\u003e La Souffel – June 28, 1815 – \"Let the brave swear never to quit their eagles.\"\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e(254) 5\/8\" counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e28-page Scenario Book\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e4-page Player Aid\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e16 Scenario Special Rule Cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":42147494232254,"sku":"HS069","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/hm5.png?v=1664158657"},{"product_id":"dinosaur-gauge","title":"Dinosaur Gauge","description":"\u003cp\u003e\u003cstrong\u003eDesigner: Mary Holland and Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eArt: Wil Alambre\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 71\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 3-5\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Dinosaurs\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $60.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #ff0000;\"\u003eNote: Play money is not provided. See \u003cspan style=\"color: #990000;\"\u003e\u003ca style=\"color: #990000;\" href=\"https:\/\/hollandspiele.com\/products\/money-chips\" target=\"_blank\"\u003e\u003cspan style=\"text-decoration: underline;\"\u003ehere\u003c\/span\u003e\u003c\/a\u003e\u003c\/span\u003e for our alternative to play money.\u003c\/span\u003e \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eDinosaur Gauge is a pick-up and devour game in which players invest in four different kinds of dino industries, all with an eye toward maximizing the value of their holdings on the Stomp Market. This extremely accurate and rigorously-researched game opens as the Western Interior Seaway shrinks, and with it the fortunes of once-mighty dino shipping magnates. But this paves the way for expansion by dino rail barons, eager to bring goods made at dino factories to emerging dino cities! But even these tyrannosaurus tycoons might find their legends eclipsed by dino airlines.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eHexagonal tiles are placed on water hexes to shrink the Seaway, and also serve as the timer of the game. Each player gets an equal number of turns in which they place a tile, buy one share of stock, and then take one action – building for a railroad, making a delivery, producing goods, establishing an airport, or recycling. Each industry works and scores a little differently, and with only a handful of turns, you'll need to invest and act carefully, with an eye toward incentivizing your fellow players to do the hard part for you. End the game with the most money, and you win!\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe first game design by Hollandspiele founder Mary Holland, collaborating with veteran cube rails designer Amabel Holland (Irish Gauge). Dinosaur Gauge is a gleeful game about managing chaos, emergent alliances, and, most of all, how much Mary loves dinosaurs.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e25.5\" x 22\" map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e16-page rulebook\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e2 tile sheets\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e150 wooden pieces\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":42317143376062,"sku":"HS071","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/DGBOXCOVER.png?v=1668972767"},{"product_id":"endurance","title":"Endurance","description":"\u003cp\u003e\u003cstrong\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 72\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 1\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: Very High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Polar Expedition\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $70.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eEndurance\u003c\/strong\u003e\u003c\/em\u003e is a solitaire game of Antarctic survival, based on Ernest Shackleton's famous 1914 expedition. Stranded for eighteen months, the crew of the Endurance faced almost impossible challenges. Any one of these could have – by rights, should have – resulted in their deaths. Miraculously, every man survived.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe game does regard this as a miracle – as the least likely result - and evokes it not through reproduction, but through its absence. This is a bleak and grueling game about suffering and perseverance. Faced with circumstances beyond your control, you must make the best choices you can. You'll be hunting for food, buoying the men's spirits with distractions, and managing your ever-dwindling supplies while dealing with a hostile and unpredictable environment.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis game is unique in that there is no victory or loss condition. The game will end either when the men are rescued, or when rescue becomes impossible. How many men survived until then, and what that means, is up to you.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e20-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e2 displays\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e80 cards\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e54 counters\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12 six-sided dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":42519950262462,"sku":"HS072","price":70.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/Endurancecover.png?v=1675658474"},{"product_id":"horse-musket-annual-4","title":"Horse \u0026 Musket Annual #4","description":"\u003cp\u003e\u003cstrong\u003eHorse \u0026amp; Musket Annual No. 4 (2023)\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eScenario Design: Sean Chick, Daniel Chick, Owen Edwards, Amabel Holland, Paul Mach, Paul Aceto, Juan Palacios, Xavi Rubio\u003c\/strong\u003e \u003cbr\u003e \u003cstrong\u003eDuration: 60 to 90 minutes\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eTheme: 17th Century, 18th Century, Napoleonics\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eSeries: Horse \u0026amp; Musket\u003c\/strong\u003e\u003cbr\u003e \u003cstrong\u003eMSRP: $20.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: #ff2a00;\"\u003eTHIS IS AN EXPANSION. You need to own some previous Horse \u0026amp; Musket titles to play it. \u003c\/span\u003e\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThe long-awaited fourth scenario book for Sean Chick's Horse \u0026amp; Musket series adds twenty new battles taken from across the eras covered in all boxed games published to date. Ownership of the base game plus one or more expansions is required; ownership of all six will enable you to enjoy all twenty scenarios. \u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBattles marked with an \"M\" require the prequel volume, Horse \u0026amp; Matchlock; battles marked with a roman numeral require that numbered volume. \u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAlford 1645 (M)\u003c\/strong\u003e\u003cstrong\u003e \u003cbr\u003eMohacs 1687 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eAlmenar 1710 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eBassignano 1745 (II, III, IV, V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eRocoux 1746 (II)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eKay 1759 (II, III, IV)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTrenton 1776 (IV)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eAssunpink Creek 1777 (IV)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eBennington 1777 (IV)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eKings Mountain 1780 (IV)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eValmy 1792 (III, IV)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eFirst Abukir 1799 (IV, V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eJena 1806 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTalavera 1809 (IV, V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSmolensk 1812 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eBorodino 1812 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eBerezina River 1812 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eLutzen 1813 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eBautzen 1813 (V)\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eLacoste Plantation 1814 (V)\u003c\/strong\u003e\u003c\/p\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":42661429280958,"sku":"HMA04","price":20.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/products\/ScenarioFIRSTPAGE.jpg?v=1681931736"},{"product_id":"dual-gauge-netherlands-and-eastern-u-s","title":"Dual Gauge: Netherlands and Eastern U.S.","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMap Art: Ilya Kudriashov\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eExpansion: 03\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 3-5\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Trains\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $25.00\u003c\/strong\u003e \u003cbr data-mce-fragment=\"1\"\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpMiddle\"\u003e\u003cspan style=\"color: #f20e0e;\"\u003e\u003cstrong\u003eEXPANSION: YOU NEED THE BASE GAME TO PLAY THIS.\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eThe third expansion map set for \u003cstrong\u003eDual Gauge\u003c\/strong\u003e!\u003c\/p\u003e\n\u003cp\u003eThese maps introduce Star Dits, which function as normal dits for most purposes – they count as a stop but cannot be tokened – but are worth more money. Depending on the map, players may also have an additional incentive to hit these stops over others. Both maps also see players in a race to grab bonuses, which also serve as another game end trigger.\u003c\/p\u003e\n\u003cp\u003eThe \u003cstrong\u003eNetherlands \u003c\/strong\u003emap seats up to five players and features a new gauge conversion step, allowing you to flip narrow track to its standard side. Of course, what it doesn't do is change your narrow trains. You'll need to plan your train purchases carefully, and beware of opponents who might use this tactic offensively.\u003c\/p\u003e\n\u003cp\u003eThat's if you have enough time, of course! The standout feature of this map is a race to complete certain Goals. Achieving one of the map's eight Goals will win you a disc. 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Achieve the goal, and you'll get to open an envelope containing a brand new monster and a new rule that applies to all future matches. These envelopes also contain \"swaps\" – alternate attacks and powers for existing monsters, allowing you to customize your team and try out new strategies. (Each of the nine envelopes is hand-packed by the game's designer or someone important to her.)\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eOver the course of several matches, the game itself becomes more complex, challenging, and nuanced. It's not quite a legacy game – no components are destroyed or altered, and there isn't an overarching start-to-finish narrative with plot twists. But as the game's colorful cast of characters grows, what emerges is a kind of story told along the edges – a series of meditations on monsters, identity, community, and queerness.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e38 starting cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eCountersheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e3D Building sheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 game map\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e1 Player's Aid\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e28-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e9 envelopes filled with surprises, hand-packed by the designer or someone important to her\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e12 dice\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":42843840479422,"sku":"HS073","price":70.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/KTBCOVER.png?v=1687889080"},{"product_id":"that-others-may-live","title":"That Others May Live","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: Brad Smith\u003cbr\u003e Developer: Ryan Heilman\u003cbr\u003e Art: Amabel Holland\u003cbr\u003e Hex number: 74\u003cbr\u003e Duration: 60 minutes\u003cbr\u003e Players: 1\u003cbr\u003e Solitaire Suitability: Very High\u003cbr\u003e Theme: Vietnam\u003cbr\u003e MSRP: $55.00 \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAn airman has been shot down. The enemy searches for him. Their trap waits for you.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe long-awaited second game from designer Brad Smith (NATO Air Commander) puts you in the role of a Combat Search and Rescue (CSAR) Commander conducting rescue missions in Vietnam and Laos. You'll need to make decisions with limited resources while racing against time. The game models the unique capabilities and features of your aircraft – A-1 Skyraiders, HH-53 Jolly Green Giant rescue helicopters, and an O-2 Skymaster – and a variety of ordnance.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eYour intel is uncertain – is it safe to enter this zone? Are there enemy anti-air guns? Are you flying into a flak trap? You'll need to locate and suppress these if you want to get in and out safely with your survivor. \u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eEach rescue mission tells a story – of success or of failure, of hope or despair. The game includes a base scenario, four additional scenarios based on historical rescue missions, and a mini-campaign. \u003cbr\u003e\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e17\" x 22\" Mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e8.5\" x 11\" Player Aid Card\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e88 counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eRulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e90 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":42950222577854,"sku":"HS074","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/TOMLCOVER.png?v=1691090986"},{"product_id":"velocirapture","title":"VelociRapture","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDesigner: Xoe Allred\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eArt: Xoe Allred\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 75\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eDuration: 5 to 999 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2-8\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eTheme: Dinosaurs\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $25.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eA comet speeds toward the earth. When it collides, you and every other dinosaur you know will die. But talking about it is “a bummer” and “we don’t want to think about that right now” and “why are you like this”, and after all it is game night.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eVelociRapture\u003c\/strong\u003e\u003c\/em\u003e, you play as dinos playing Human Games while waiting for The End. Each dino’s unique Coping Mechanism prevents them from thinking too hard about their mortality. Xoe Allred brings a characteristic playfulness and charm to this experimental and delightfully meta party game made up of three dozen small games that are by turns surprising, compelling, irreverent, and perplexing.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e36 cards\u003cbr\u003e\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003eBag of wood pieces\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43095960813758,"sku":"HS075","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/Velocirapture.png?v=1695591576"},{"product_id":"horse-musket-vi-sunset-of-an-era","title":"Horse \u0026 Musket VI: Sunset of an Era","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame design: Sean Chick\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eArt: Ilya Kudriashov\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 76\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60 to 90 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eTheme: 19th Century\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eSeries: Horse \u0026amp; Musket\u003c\/strong\u003e \u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $60.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\" style=\"color: #ff0000;\" data-mce-style=\"color: #ff0000;\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\" style=\"color: #ff2a00;\" data-mce-style=\"color: #ff2a00;\"\u003eTHIS IS AN EXPANSION. You need \"\u003cspan data-mce-fragment=\"1\" style=\"text-decoration: underline;\" data-mce-style=\"text-decoration: underline;\"\u003e\u003ca data-mce-fragment=\"1\" href=\"https:\/\/hollandspiele.com\/products\/horse-musket-dawn-of-an-era\" target=\"_blank\" data-mce-href=\"https:\/\/hollandspiele.com\/products\/horse-musket-dawn-of-an-era\"\u003eHorse \u0026amp; Musket: Dawn of an Era\u003c\/a\u003e\u003c\/span\u003e\"\u003cspan data-mce-fragment=\"1\" style=\"color: #ff0000;\" data-mce-style=\"color: #ff0000;\"\u003e\u003c\/span\u003e to play this game.\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cdiv data-mce-fragment=\"1\" class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle data-mce-fragment=\"1\" class=\"game-description-body ng-scope\"\u003e\n\u003cdiv data-mce-fragment=\"1\" class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003eWith the final defeat of Napoléon Bonaparte, a new conservative era of anti-liberal and anti-republican politics began in Europe. It was a false dawn for the forces of reaction. In the Americas, Spain’s empire evaporated in a series of rebellions. The defeat of the republicans led to a renewal in great power struggles, such as the Crimean War, and nationalist and expansionist wars. The middle of the century saw the unification of Italy and Germany through warfare. America, wracked by division over slavery, politics, and economics, was ripped apart by a civil war that ended in the reunification of the nation.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe great changes in government and ideology were matched by a shift towards industrialized war. By the 1850s railroads, telegraphs, and photographs were changing the face of battle. The smoothbore flintlock was replaced by the rifled musket, which was in turn replaced with repeating rifles. The era of linear combat, the basic tactics of western warfare for thousands of years, now gave way to a looser form of warfare, where technology was as important as training and generals.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIt was the end of an era.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe battles included are...\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eAyacucho - December 9, 1824 – “If from Romulus, Rome; from Bolívar, it is Bolivia.”\u003cbr\u003e The Alamo - March 6, 1836 – “What are the lives of soldiers than so many chickens?”\u003cbr\u003e Mudki - December 18, 1845 – Opening Battle of the First Anglo-Sikh War\u003cbr\u003eBuena Vista - February 23, 1847 – “Tell him to give ‘em hell!”\u003cbr\u003e Cerro Gordo - April 17-18, 1847 – “Mexico no longer has an army.”\u003cbr\u003e Novara - March 22, 1849 – The Abdication of Charles Albert I\u003cbr\u003e Balaclava - October 25, 1854 – “There, my lord, is your enemy! There are your guns!”\u003cbr\u003e Inkerman - November 5, 1854 – “I tell you, we gave ‘em a hell of a towelling.”\u003cbr\u003e Second Sevastopol - September 8, 1855 – “I’m here, and I shall stay here.”\u003cbr\u003e Solferino - June 24, 1859 – The Birth of the Red Cross\u003cbr\u003e Volturno - October 1, 1860 – “Victory all along the Line!”\u003cbr\u003e First Bull Run - July 21, 1861 – “There is Jackson standing like a stone wall.”\u003cbr\u003e Second Bull Run - August 28-30, 1862 – The Confederacy at Flood Tide\u003cbr\u003e Antietam - September 17, 1862 – The Bloodiest Day of the American Civil War\u003cbr\u003e Irish Bend - April 14, 1863 – “Grover had stopped just short of the prize.”\u003cbr\u003e Rangiriri - November 20, 1863 – Death Knell of the Kīngitanga Movement\u003cbr\u003e Lookout Mountain - November 24, 1863 – “It is all poetry.”\u003cbr\u003e Missionary Ridge - November 25, 1863 – “When those fellows get started all hell can’t stop them.”\u003cbr\u003e First Petersburg - June 15-18, 1864 – “You cannot strike a full blow with a wounded hand.”\u003cbr\u003e Peach Tree Creek - July 20, 1864 – Hood Takes Command\u003cbr\u003e Cedar Creek - October 19, 1864 – “God DAMN you, don’t cheer me!”\u003cbr\u003e Selma - April 2, 1865 – Forrest’s Final Fight\u003cbr\u003e First Tuyutí - May 24, 1866 – “The South American Waterloo.”\u003cbr\u003e Königgrätz - July 3, 1866 – Königgrätzer Marsch\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e(264) 5\/8\" counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e28-page Scenario Book\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e1 (4-page) Player's Aid Card\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e24 Special Scenario Rule cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43127748296894,"sku":"HS076","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/HM6COVER.png?v=1696805233"},{"product_id":"doubt-is-our-product","title":"Doubt Is Our Product","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame design: Amabel Holland\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 77\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 90 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: Politics\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $70.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn the second half of the twentieth century, faced with the inconvertible truth that cigarette smoking caused lung cancer, the tobacco industry embarked on a campaign of deliberate disinformation while knowingly selling a deadly and highly addictive product. Deeply entrenched in American culture, and with deeper pockets, they leveraged their lobbyists and marketing to avoid regulation and dodge responsibility for a hundred million deaths. A disparate collection of scientists, grassroots activists, politicians, lawyers, and public health officials faced an uphill battle to change the culture, place limits on tobacco advertising, and combat a health crisis of unprecedented scope.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis game from designer Amabel Holland (\u003cem data-mce-fragment=\"1\"\u003eNicaea\u003c\/em\u003e, \u003cem data-mce-fragment=\"1\"\u003eEndurance\u003c\/em\u003e) models the asymmetry of this conflict by giving each side a different game. The Company, representing the industry, plays an economic deckbuilder, setting themselves up for big turns, chains of actions, and big profits. The Movement that opposes them is playing a political tableau builder – slowly coming together and organizing to advocate for legislation and regulation. These two halves, each with its own mechanisms and components, intersect the most fully in the disinformation war. Illustrating Brandolini’s Law – “the amount of energy needed to refute bullshit is an order of magnitude bigger than that needed to produce it” – the Company player easily muddies the water, while the Movement must work hard to clear it away.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong\u003e2 countersheets\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e2 displays\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e103 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eRulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eSupplements book\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43330367062206,"sku":"HS077","price":70.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/DoubtIsOurCover.png?v=1700428356"},{"product_id":"but-then-she-came-back","title":"But Then She Came Back","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame design: Amabel Holland\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 78\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eDuration: 45 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 1\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eTheme: Horror\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $30.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\"It hurt so much when she died — but then she came back, and it hurt so much more.\"\u003c\/p\u003e\n\u003cp\u003eIn the solitaire horror game \u003cem\u003e\u003cstrong\u003eBut Then She Came Back\u003c\/strong\u003e\u003c\/em\u003e, a loved one has returned from the dead. But she's not as she was – parts of her are missing. Changed. Twisted. You need to protect her, while feeding the ravenous ugly thing inside of her – finding her fresh victims. If you come up short, you'll need to sacrifice your friends and family, cutting yourself off from your support network. And if she is still hungry, you'll cut off pieces of yourself – an arm, a leg, your eyes, and finally, when you have nothing left to give, your heart.\u003c\/p\u003e\n\u003cp\u003eEach day, you'll go out to get the things you need: blood, to feed her; knives, to protect her; and locks, to protect yourself from her. Each day, you'll lose a piece of her as the thing inside her continues to grow and hunger – demanding more and more from you, even as you're able to do less and less. Desperation gives way to despair as the promises you made when she was alive threaten to swallow you up.\u003c\/p\u003e\n\u003cp\u003eThe game will end in one of two ways: either you'll die, or you'll let her down. And you don't know which is worse, and which is kinder. And you pretend you don't know which one you'd prefer.\u003c\/p\u003e\n\u003cp\u003eThis is a game about horror and heartbreak, grief and exhaustion. It is for mature audiences.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong\u003e1 countersheet\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eRulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e20 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43470429847742,"sku":"HS078","price":30.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/btscb.png?v=1705881686"},{"product_id":"table-battles-doomed","title":"Table Battles: Doomed","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame design: Amabel Holland\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 79\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 45 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 2\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eTheme: All of human history\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $35.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINE\"\u003e\u003cb\u003e\u003cspan style=\"color: red;\"\u003eThis is an expansion. You need the Table Battles base game to play it.\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp\u003eIn this radical reimagining of Amabel Holland’s popular Table Battles series, players fight a series of short, snappy battles that are forgone conclusions. One side brings to bear overwhelming advantages while the other struggles to stave off certain doom as long as possible. Eventually, they will weaken. Inevitably, they will break. There is, mechanically speaking, no way for the doomed side to prevail – no victory condition at all,, and no way for the other side not to achieve theirs. But it’s not about that.\u003c\/p\u003e\n\u003cp\u003eIt's about how hard you fight when you know you’re going to lose. During each battle, the doomed side will score points – a running tally that carries over from one scenario to the next. If by the end of the third battle they’ve hit a certain threshold, they win the game. But that threshold increases when you choose which of the game’s six battles to fight next – easier battles raise your threshold more than hard ones. The doomed player also has access to Advantage cards – once-per-battle powers that let them break the rules in some way. But each of these you take on also increases your threshold.\u003c\/p\u003e\n\u003cp\u003eFrom the encircled Romans at Cannae to the trapped paladins at Roncevaux Pass, the outmatched French fleet at Trafalgar and the desperate highlanders at Culloden, this expansion spans desperate, hopeless battles from across human history and points toward an exhilarating new direction for Hollandspiele’s bestseller.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cstrong\u003eExpansion Rulebook\u003c\/strong\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eDisplay\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e40 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43524550787262,"sku":"HS079","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/TBDsm.jpg?v=1707158772"},{"product_id":"beware-the-ides-of-march","title":"Beware the Ides of March","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eGame Design: John Theissen\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMap Art: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 80\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003eDuration: 90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Ancients\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $60.00\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eBeware the Ides of March\u003c\/strong\u003e is an operational hex-and-counter game cover the Liberators’ Civil War – the conflict which saw erstwhile allies Mark Antony and Octavian team-up against Brutus and Cassius. It was here that Rome’s fate was decided once and for all: would the republic be restored, or had it fallen irrevocably to despotism?\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe war between the Second Triumvirate and Caesar’s assassins was decided in two battles a few weeks apart - but it didn’t need to happen that way. Designer John Theissen (Antony and Cleopatra, Campaign of Nations) presents players with an operational sandbox. It models the realities of the conflict: the logistical challenges of supplying an army in the ancient world, the uncertainty of combat, and the dangers of sea travel. You will need to be bold, but every action carries with it significant risk, and just as was the case historically, you are not protected from the consequences of failure.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eTheissen’s designs are some of the most approachable and streamlined in operational gaming. Rolls on tables simulate sudden storms, external invasions, internal revolts, and the effects of plague. Together these create texture and give context to your decisions. We feel John’s games deserve a wider audience, and pursuant to that, have endeavored to make \u003cstrong data-mce-fragment=\"1\"\u003eBeware the Ides of March \u003c\/strong\u003eas approachable as possible – an ideal introduction to hex-and-counter gaming at this scale and scope.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ciframe title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/ASrXYNASTc4?si=cPNLiYyHW_OWo_a8\" height=\"315\" width=\"560\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ciframe width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/0z1F6F53iXo?si=z1AGMfOpwz1bCU9Y\" title=\"YouTube video player\"\u003e\u003c\/iframe\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e34” x 22” mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eHalf-sheet counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e28-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e40 wooden discs\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eSix-sided die\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43679099748542,"sku":"HS080","price":60.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/boxcoversm.jpg?v=1710462157"},{"product_id":"ten-dollar-words","title":"Ten Dollar Words","description":"\u003cp\u003e\u003cstrong\u003eDesigner: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 81\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 30 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2-4\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Words\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $20.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTen Dollar Words\u003c\/strong\u003e\u003c\/em\u003e is the auction word game where you use letters to make words to bid on letters to make more words, sometimes with the same letters! On your go, you’ll put up one of four lots for auction. Each player uses their letter tiles to make a word. Each tile has a Live side – with a dollar value – and a Dead side – without, and this determines the value of their bid. When you win an auction, any Live letters you used are flipped to their Dead side but remain in your available pool, to which you add the letters just won: you’ll always have access to them but they won’t contribute to the bid total. At the end of the game, everyone uses the letters they’ve accumulated to make one last word, and the most valuable word wins the game.\u003c\/p\u003e\n\u003cp\u003eThe value of a lot depends on the letters in it and their utility in making new words, but also on which of those letters entered the game Live or Dead, which letters you’re willing to flip to gain them, and how all those factors relate to the other players and their pool of letters. Tricky letters like Q and Z will double the value of your bid, while the dreaded S will subtract from your bid total – do you use it now so you can flip it to its Dead side, so it can be used without penalty in a later auction?\u003c\/p\u003e\n\u003cp\u003eIt's an auction game where you’re spending your resources but they’re still available, where you must spend money to make money but it’s not a matter of how much money you have at the end – you might have $20 worth of letters but if you can’t find a way to make them all fit into a word, they’re going to be worthless.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e54 letter tiles﻿\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong data-mce-fragment=\"1\"\u003e40 wooden discs\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003ciframe title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/Sw1zjFh3waI?si=tOQUATqD-6UigZk8\" height=\"315\" width=\"560\" allowfullscreen=\"\" referrerpolicy=\"strict-origin-when-cross-origin\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" frameborder=\"0\"\u003e\u003c\/iframe\u003e\u003c\/strong\u003e\u003c\/p\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43786576003262,"sku":"HS081","price":20.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/tendollarbox.png?v=1712003268"},{"product_id":"comet","title":"Comet","description":"\u003cp class=\"BookFormattingCxSpFirst\" data-mce-fragment=\"1\"\u003e\u003cstrong\u003eGame Design: Brad Smith\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDevelopment: Ryan Heilman\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eGraphic Design: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex Number: 82\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 90 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 1\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: Very High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: WWII\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $55.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eIn this solitaire game from Brad Smith (\u003ci data-mce-fragment=\"1\"\u003eThat Others May Live\u003c\/i\u003e), you help allied airmen shot down in World War II escape from occupied Europe. There were several escape lines – networks of safehouses, forgers, and civilian guides – but the most famous of these was the Comet Line, running from Belgium through France and Spain to British Gibraltar. The real people – many of them teenaged girls – are represented in the game, as well as the real challenges they faced. Given the nature of the work, infiltration by the Gestapo was unavoidable, and the threat of capture was omnipresent. More than eight hundred members of the Comet Line were arrested; about three hundred were executed, or died in concentration camps.\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpLast\" data-mce-fragment=\"1\"\u003eSmith’s game acknowledges this grim reality while celebrating the courage and victories of these brave civilians who risked so much in resistance to fascism. With a limited number of actions available to you each turn, you will need to satisfy competing demands: finding new guides and safehouses, rooting out infiltration, and dealing with the impact of world events beyond your control. At the end of each turn, you’ll plan and execute movement of the men under your protection, risking their capture and your exposure. Losing your only guide for a route can bring the whole thing to a standstill. Through clever card play and careful use of your stretched resources, you’ll have to rebuild and move forward – ever-optimistic in the face of incredible odds.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e17” x 22” mapsheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003eHalf-sheet counters\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e28-page rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\u003cstrong\u003e58 cards\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":43972205936830,"sku":"HS082","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/cometdeedeesm.png?v=1713576471"},{"product_id":"striking-flint","title":"Striking Flint","description":"\u003cdiv class=\"product-single__desc rte\" itemprop=\"description\"\u003e\n\u003cp\u003e\u003cstrong\u003eGame design: John du Bois\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eGraphic design: Donal Hegarty\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eHex number: 83\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 1-5\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eWeight: Intro\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $55.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpFirst\"\u003eJohn du Bois, the designer of the critically-acclaimed \u003cb\u003e\u003ca href=\"https:\/\/hollandspiele.com\/products\/heading-forward\" rel=\"noopener\" target=\"_blank\"\u003e\u003cspan style=\"text-decoration: underline;\"\u003eHeading Forward\u003c\/span\u003e\u003c\/a\u003e,\u003c\/b\u003e recreates a pivotal episode in American Labor History in \u003cb\u003eStriking Flint. \u003c\/b\u003eThe 1937 sit-down strike in Flint, Michigan forced General Motors to address the abysmal working and living conditions of their employees, and to recognize the newly-formed United Auto Workers union. \u003c\/p\u003e\n\u003cp class=\"DOMINECxSpMiddle\"\u003eIn this cooperative game, players control five committees each with their own advantages, disadvantages, and prerogatives. GM has considerable resources at their disposal, including city authorities, deep pockets, hired thugs, and the sympathies of the press. To force them to make concessions, you’ll need to work together to weather the forces arrayed against you – fending off attempts at eviction, the effects of exhaustion, and the presence of strikebreakers – while occupying factories in the plant complex. Here, the game cleverly subverts the worker placement paradigm: by placing workers, you do not cause actions to take place, but prevent them. \u003c\/p\u003e\n\u003cp class=\"DOMINECxSpLast\"\u003eWith a deck of events each based on a real headline from contemporary reporting, this game for one to five players is both a compelling co-op gaming experience and a meditation on protest and solidarity – themes that are more resonant and important today than they were nearly eighty years ago.\u003cspan style=\"font-family: 'Gnuolane Rg',sans-serif;\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 countersheet\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e8-page rulebook\u003c\/li\u003e\n\u003cli\u003e50 wooden pieces\u003c\/li\u003e\n\u003cli\u003e44 cards\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e1 six-sided die\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":44098940600510,"sku":"HS083","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/strikingflintv6.png?v=1715523099"},{"product_id":"city-of-six-moons","title":"City of Six Moons","description":"\u003cp class=\"DOMINECxSpFirst\"\u003e\u003cb\u003eCity of Six Moons\u003c\/b\u003e\u003cbr\u003e\u003cstrong\u003eDiscovered by: Amabel Holland\u003c\/strong\u003e\u003cbr\u003e\u003cb\u003eMSRP: $35.00\u003c\/b\u003e\u003cb\u003e \u003c\/b\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpFirst\"\u003e\u003cspan style=\"color: rgb(255, 0, 0);\"\u003e\u003cb\u003eEuropeans: You can order our games through Second Chance Games in the UK. We do not ship to Europe directly. If you are unable to place an order, email Second Chance and they will put it on order for you.\u003c\/b\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpFirst\"\u003e\u003cspan style=\"color: rgb(255, 0, 0);\"\u003e\u003cb\u003eCanadians: You can order our games through Board Game Bliss; we do not ship to Canada directly.\u003c\/b\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpMiddle\"\u003e\u003ci\u003eCity of Six Moons\u003c\/i\u003e is an alien civilization game in both senses: a solitaire game in which the player guides the destiny of an alien civilization, and a game from an alien civilization.\u003c\/p\u003e\n\u003cp class=\"DOMINECxSpMiddle\"\u003eInside the box you will find the components needed to play the game and a rulebook written entirely in symbols and icons. You will need to decipher the game's rules yourself. You will never know whether you've gotten it right or not. We will never answer any rules questions.\u003c\/p\u003e\n\u003c!----\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":44288723779774,"sku":"HS084","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/cityofsixmoons.png?v=1717938701"},{"product_id":"crossing-the-rubicon","title":"Crossing the Rubicon","description":"\u003cp\u003e\u003cstrong\u003eGame design: John Theissen\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMap Art: Ilya Kudriashov\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003ePlayers: 2\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire Suitability: High\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eTheme: Ancients\u003c\/strong\u003e\u003cbr\u003e\u003cstrong\u003eMSRP: $25.00\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpMiddle\"\u003e\u003cb\u003e\u003cspan style=\"color: red;\"\u003eThis is an expansion. You need Beware the Ides of March to play it.\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpMiddle\"\u003eCrossing the Rubicon is an expansion to John Theissen’s Beware the Ides of March. This scenario covers Caesar’s civil wars. Additional unit counters are provided, as well as tiles to adapt the map for this specific topic. “Beware”, taking place after these wars and Caesar’s assassination, saw both sides starting with very low prestige, resulting in a great deal of political instability. The players in “Rubicon” start on a much healthier footing, giving this game a longer and more variable arc, with different considerations for each player to keep in mind.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"BookFormattingCxSpMiddle\" style=\"font-weight: bold;\"\u003e\n\u003c!-- [if !supportLists]--\u003e\u003c!--[endif]--\u003e\u003cstrong\u003eRulebook\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli class=\"BookFormattingCxSpMiddle\" style=\"font-weight: bold;\"\u003e\u003cstrong\u003e\u003c!-- [if !supportLists]--\u003e\u003c!--[endif]--\u003eCountersheet\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003e\u003c!----\u003e\u003c\/b\u003e\u003c\/p\u003e","brand":"Hollandspiele","offers":[{"title":"Default Title","offer_id":44372887011518,"sku":"BIMX01","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1427\/9976\/files\/01_5723a28d-c893-44a1-87e9-7a21446b2f11.jpg?v=1720024134"},{"product_id":"for-ex-ii-she-made-another-one","title":"For-Ex II: She Made Another One","description":"\u003cp class=\"BookFormattingCxSpFirst\"\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame design: Amabel Holland\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eHex Number: 85\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eDuration: 60 minutes\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003ePlayers: 3-4\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSolitaire Suitability: Low\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eWeight: Medium\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMSRP: $35.00\u003c\/strong\u003e\u003c\/span\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpMiddle\"\u003e\u003cb\u003e\u003ci\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003eFor-Ex II: She Made Another One\u003c\/span\u003e\u003c\/i\u003e\u003c\/b\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003e is exactly what it sounds like: a second game of currency trading designed by Amabel Holland. Players invest, divest, and trade currencies which only have value relative to one another. As in the original \u003ci\u003eFor-Ex\u003c\/i\u003e game, currency values are tracked using tokens on a display, and futures contracts are entered into a contract queue whose resolution also serves as a game timer. That queue is longer, however, and the game is pacier.\u003c\/span\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003e \u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpMiddle\"\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003ePlayers begin the game with a hand of identical action tokens. When you take an action, you spend the relevant token into a pool. Taking the Resolve action allows you to refill your hand with the leftmost markers in the pool. Soon players will have very different hands and capabilities, and the decision to Resolve Contracts depends as much on the contents of the actions pool as it does the next item in the Contract Queue.\u003c\/span\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003e \u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpMiddle\"\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003eThe investment market is divided into two rows, and an Invest action will invest in and remove the leftmost currency in one of them. You can invest in a second leftmost currency, so long as it is a different currency. Canny and well-timed plays can ensure the next player to invest only gets one bite of that apple instead of two, and the randomized volatility of this market makes for a more dynamic, less deterministic game.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp class=\"BookFormattingCxSpLast\"\u003e\u003cspan style=\"mso-bidi-font-size: 12.0pt;\"\u003eDry-erase markers remove the need for money cards and investment certificates, speeding the whole thing along and allowing the publisher to offer the game at half the price of the original. The first \u003ci\u003eFor-Ex\u003c\/i\u003e was one of the first games Holland designed, and in a career spanning over a decade she’s learned quite a lot. 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